July 23, 2018, 10:00 PM
by Editor in Chief
It's amazing how much you can replicate what you see in nature in Blender, especially things like frost on trees, algae on rocks, and this time a small sea creature. Another Blender master is back with his replication of nature. Check out the work of this week's winner.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 23, 2018: Nika Maisuradze.
Title: "Seahorse in Corals"
Blender UI Shot
About "Seahorse in Corals:"
The original version of this seahorse was developed for another project, but there it ended up being in the background, so I decided to rework it, add more details and release as a separate project. The first version was just seahorse with a simple environment, later I thought it could use at least little more complex environment than a just plain blurred image, so I added some corals and ended up reworking whole scene lighting/shading setup. It was extremely interesting working on this. I was always wondering if I could capture that macro sea life look. At least partially I think I managed to do it. This gave me so much creative impulse that I think my next few projects will be on underwater sea life.