June 15, 2017 10:00 AM
by Editor in Chief
Even if you are not a top notch modeler, you can create top notch work for your client. Check out how the winner for this week turned a simple 2D concept into a rich, enchanting 3D arts.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of June 12, 2017: Dennis Mabuka.
Title: "TRIBESMEN logo"
Genre: Art Design
Renderer: Cycles, After Effects
Shading & Scene Setup
Use of the renders in videos
My name is Dennis Mabuka, I'm a 22 year old student from Kenya. I started 3D when i came across Blender about three years ago and have stuck to it since then. My favorite things are food, Blender, anime and music.(not in any particular order)
About "TRIBESMEN logo:"
The project was to create a 3D logo for a rap/hip-hop music group in Kenya called Tribesmen. You can find their music on YouTube: https://www.youtube.com/watch?v=QxHlWcyEWLE, or on soundcloud @"tribesmen Africa". They also have an album out called MORE. I was treading on a lot of new grounds with this project. I'm fairly new to sculpting and I've never really done work where I convert a provided 2D concept into 3D so I really learned a lot on this. I also used the turntable animation for a visualization for their latest song in the link above. It was generally a really fun project to do and helped me wrap my head around sculpting a bit better.
I used After effects and Photoshop for post-production.
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