Sign In
Sign in
English

TopBanners12070904.jpg

July 10, 2012 8:00 AM

Set to be released online on August 8, 2012,
the short film REVERSION will be a testing ground for a new form of film making
that Giancarlo Chan Ng. the director for the film calls "decentralized cell production."
What is a decentralized "cell production?"
If you are interested in using Blender for a full CG animation series or a film,
you might be interested in what he has to say. - Editor in Chief.

reversion-highlight01.jpg

by Giancarlo Chan Ng

Since 2006, I have been carefully researching, documenting, and formulating a way for small teams called "cells" to work together and produce an animated film.  REVERSION is proof the process is not without substance. With the advent of stronger single-PC rendering power, the timing of this project is just right.

In the "cell" philosophy a render farm is done away with in favor of each cell being able to render its own output.

ReversionCell2.jpg

Originally, REVERSION was directed at the possibility that I could use "cell" Production philosophy at my day job in Makati, or use it in an educational capacity with other young artists. You see, the number one killer of non-professional projects is not that they have no budget.  It's that they simply don't know how to get from A to B.

However, what I did discover working on REVERSION is that streamlining has its own reward.  When there is little clutter in the process and almost no waste (we only have maybe 1 or 2 things that can be considered deleted scenes which we managed to drop before any assets were committed for it.) everyone can focus on the picture.

Once in a while, focusing so long on one sequence will make specific artists lose their bearings and you wonder what part of the project you're in.  But if it's organized it's easy for a Director to point out where everyone is and where to go next.

What I like about the motion pictures is that it is readily apparent if something is "working properly."  And it's also apparent if there are limitations. There's usually little to hide, especially among those intimate with the process, and it's usually clear what can be improved upon in the future.  This is a lot better than in many businesses where the parameters for improvement or evaluation can be nebulous. In film and animation, what you see is what you get.

Related Links:
1. http://blendernews.org/xe/Feature_Articles/1453
2. http://reversionmovie.blogspot.kr/
3. http://www.blendernation.com/2012/04/16/movie-project-reversion/
List of Articles
Subject Date Views
Blender Retrospectives 2020 Blender Retrospective Feb 20, 2021 222711
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file Jan 25, 2020 575519
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file Jan 25, 2020 438423
Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 445093
Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 388424
Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file Jan 23, 2019 358571
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file Jan 23, 2019 699224
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file Jan 23, 2019 421823
Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file Jan 23, 2019 357646
Render of the Year Render of the Year Awards 2018: Winners Annouced file Jan 02, 2019 394341
Blender Retrospectives 2018 Blender Retrospective file Jan 02, 2019 388745
Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file Jan 09, 2018 983364
Blender Retrospectives 2017 Blender Retrospective file Jan 01, 2018 709936
Render of the Year Render of the Year Awards 2017: Winners Annouced file Dec 26, 2017 563679
Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file Jan 16, 2017 778328
Blender Retrospectives 2016 Blender Retrospective file Dec 29, 2016 1073799
Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file Jan 20, 2016 803304
Blender Retrospectives 2015 Blender Retrospective file Jan 12, 2016 774926
Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file Jun 26, 2015 818452
Render of the Year Render of the Year Awards 2014: Five Winners Annouced file Jan 02, 2015 827051
Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file Dec 11, 2014 866408
Production Focus '814' - Interview with Gerrit Kudge the VFX Artist for the Short Film Mar 31, 2021 5935
Production Focus 'Jesus Christ Lizard' by Aleksandar Misic - the Winner for the Week of April 8, 2019 file Apr 10, 2019 7952
Production Focus 'SPACE ODDITY II' - FAKE OR FACT: Interview with Thomas Piemontese file Mar 13, 2013 39248
Production Focus 'Border' - A Short Film Explores Blender’s Capability As An All-around Film Production Tool file Nov 27, 2012 35340
Production Focus TEARS OF STEEL: Online Release & Production Files file Sep 27, 2012 41901
Production Focus Ara's Tale - Interview with Martin Lubich the Director file Jul 16, 2012 49090
Production Focus REVERSION the Movie Released Online file Aug 07, 2012 32006
Production Focus REVERSION: A Testing Ground for 'Cell Production' file Jul 10, 2012 33462
Production Focus PRODUCTION FOCUS: REVERSION file Jun 25, 2012 40731
Production Focus PRODUCT VISUALIZATIONS IN BLENDER file Jun 11, 2012 38811