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LATEST ONLINE TUTORIALS WORTHY OF NOTE

  1. June 28, 2014 - JUSTIN (TIPS): Three Methods to Render Wireframes
  2. June 26, 2014 - BLENDERGURU (Cycles): 7 Ways to Get Rid of Fireflies Once and for All
  3. June 26, 2014 - JOHNNY MATTHEW (TIPS): Striping a Curve in Blender/Cycles
  4. June 24, 2014 - JOHNNY MATTHEW (TIPS): How to Tansfer Your Blender Movie to the Big Screen
  5. June 24, 2014 - BJÖRN SONNENSCHEIN (TIPS): Softening Skins in Blender
  6. June 23, 2014 - BLENDER STEVE (Modeling): Create Realistic Low Poly Rocks - Beginner Blender Tutorial
  7. June 19, 2014 - BLENDERGURU (Volumetric): Create Light Rays in Cycles Using the New Bolumetrics
  8. June 19, 2014 - ANGEL ROLDAN (Rigging): The DarkWing Rigging Project
  9. June 17, 2014 - BLENDERCOOKIE (GLSL): Realtime GLSL Lighting and Shading
  10. June 9, 2014 - BLENDERFANTASTIC (TIPS): Making Rain with Blender
  11. June 8, 2014 - KILBEEU (SIMULATION): Creating Volumetric Clouds with Smoke Sim
  12. June 3, 2014 - SPELLE (TIPS): HDRi Lighting Tricks
  13. June 3, 2014 - JOEL BERNIS (Rigging): How To Rig An Arrow
  14. June 3, 2014 - Михаил Родионов (BI): Create V-ray-like Interior Rendering Using Blender Internal Renderer
  15. June 2, 2014 - LELL (Game): Creating an Animatable Helicopter for Unity with Blender
  16. June 2, 2014 - XRG (Texturing): Reprojection Painting Tutorial
  17. June 1, 2014 - BLENDERCOOKIE (Modeling): Sculpting Rocky Formations
  18. MAY 30, 2014 - XRG (Texturing): Hand Painted Textures in Blender
  19. MAY 29, 2014 - BLENDER BRO (VSE): Audio Mixdown
  20. MAY 27, 2014 - SARDI PAX (Volumetric): Create Light Rays in Cycles Using the New Bolumetrics
  21. MAY 21, 2014 - BLENDERDIPLOM (MODIFIERS): Laplacian Deform Modifier
  22. MAY 21, 2014 - BLENDERDIPLOM (MODIFIERS): Wireframe Modifier
  23. MAY 18, 2014 - SPELLE (Modeling): Tutorial: How to Make a Grass Field
  24. MAY 14, 2014 - WALDO BRONCHART (TIPS): Blender 2.70 Shortcut Overview
  25. MAY 13, 2014 - BJOBERNIS (TIPS): Locking layers
  26. MAY 12, 2014 - BLENDERTALKIES (MODELING): Speed Modeling a Shopping Basket In Blender
  27. MAY 12, 2014 - DALAI FELINTO (TIPS): Cycles Baking
  28. April 24, 2014 - BJÖRN SONNENSCHEIN (COMPOSITION): Feathering Nodes
  29. April 23, 2014 - BLENDERGURU (SIMULATION): How to Make Towels
  30. April 21, 2014 - SAPHIRES (TIPS): Blender to Sketchfab
  31. April 20, 2014 - BLENDER STEVE (TIPS): Create Realistic Animated Trees
  32. REYNANTE (TIPS): Using the Edit Linked Library Addon
  33. SCULPTCOOKIE (Sculpting): Planes of the Face
  34. BLENDERCOOKIE (Overview): Blender 2.70 Overview
  35. ENRICO CERICA: River Side
  36. SPELLE (TIPS): Modelling a Shrub procedurally with the Space Tree add-on
  37. REYNANTE (TIPS): Changing Color Values
  38. SARDONICUS PAX (TIPS): Learn How to Create Dew Drops with Metaballs
  39. ENIGMA TOOTS (TIPS): Adding Clouds to Blender Cycles' Sky Texture
  40. BLENDER STEVE / VFX: Beginner Blender VFX Tutorial Greenscreen - Masking!
  41. SEBASTIAN KÖNIG / TIPS: Zero Weighted Tracks
  42. BLENDERCOOKIE / TIPS: Modeling with the Poke Tool
  43. BLAIRWILEMS / TIPS: 12 Useful Blender Settings That Aren't Enabled by Default
  44. BLENDERCOOKIE / TIPS: Noise Reduction with the Compositor
  45. OLAV BERGSVIK / TIPS: Looptools
  46. OLAV BERGSVIK / TIPS: Mesh to Curve
  47. PATRICK DAVID / TIPS: 2.5D Parallax Animated Photo Tutorial
  48. DANIEL KREUTER: Baking Textures with Cycles
  49. MICHAEL BERHANU / TIPS: How to Create ID Masks in Blender
  50. PIGART / TIPS: Creating Sweet Gradients
  51. UNITEDFILMDOM / TIPS: Blender Trigger Script
  52. BLENDERGURU / SIMULATION: Introduction to Rigid Body Simulations
  53. BLENDERCOOKIE / TIPS: Modeling Stones with the Displace Modifier
  54. CGMASTERS / TIPS: Audio Visualization
  55. BLENDERCOOKIE / SIMULATION: Modeling with Cloth Simulation in Blender
  56. FRANCOIS / TIPS: Blender as a Morphing Tool
  57. TUTORIALTUESDAYS / MODELING: Intro to Procedural Modeling
  58. SPELLE / MODELING: Using the Grid Fill Tool
  59. BLENDER TUTOR / SIMULATION: How to Create a Fireball in Blender
  60. RAY MAIRLOT / TIPS: Inflating Text Effect
  61. BLENDTUTS / RIGGING: How to Rig a Leg and Foot in Blender
  62. SPELLE / MODELING: Retopology: 5 quick ways
  63. BLENDERGURU / MODELING: Christmas Tree Tutorial
  64. ONEMINUTE / MODELING: How to Make Walls with Windows that Have Nice Topology
  65. BLENDTUTS / VSE: Editing Videos with Blender
  66. BLENDERCOOKIE / MODELING: Baking Normal Maps with Blender and XNormal
  67. LUCAS FALCAO / MODELING: Making of 'Betty'
  68. SPELLE / MODELING: Making of 'The Brushes'
  69. BNBGOBO99 / MODELING: Inkscape to Blender
  70. BLENDERCOOKIE / MODELING: Creating Antelope Canyon
  71. BLENDERGURU / MODELING: How to Make a Cave
  72. PROCESSDIARY / VSE: Video Editing in Blender - Transitions
  73. BLENDBLEND / MOTION GRAPHICS: Call of Blender
  74. BLENDER TUTOR / TIPS: How to Composite the Mist Pass in Cycles
  75. DAVID MCSWEEN /  VSE: Blender Grid Warp Effect
  76. BLENDERCOOKIE / CYCLES: Introduction to Blender's Node Groups
  77. BLENDER DIPLOM / HAIR & FUR: Fur with Cycles and Particle Hair
  78. BLENDER DIPLOM / SIMULATION: Cool Slow Motion Fire in Blender
  79. BLENDTUTS / TIPS: Edit Mode Selection Tricks
  80. BLENDERCOOKIE / COMPOSITING: Compositing Smoke Simulations into Cycles Renders
  81. BLENDERCOOKIE / TIPS: Randomizing Leaf Color
  82. RAY MAIRLOT / TIPS: How to Create an Icing Effect
  83. SEBASTIAN KÖNIG / TIPS: UV SCULPTING
  84. MANLEY GAGE / VFX: Blender Cloud Tutorial
  85. BLENDERCOOKIE / SIMULATION: Working with Obstacles and Smoke Simulations in Blender
  86. VSCORPIANC / Grease Pencil: Basics: Draw Freehand & Straight lines
  87. BLENDERCOOKIE / Dissolving Logos into Smoke with Blender
  88. BLENDERGURU / How to Make a Cliff in Blender
  89. BLENDERCOOKIE / TIPS:Using Blender's Copy Attributes Addon
  90. CGMASTERS / TIPS: Texture Wipe Effect
  91. BLENDTUTS / TIPS: How to Make a Video Look Old
  92. FERMI CG / MOTION GRAPHICS: Dynamic Glass Titling in Blender
  93. BLENDERCOOKIE / TIPS:Setting Up a Render Farm
  94. BLENDERCOOKIE / TIPS: Using The Grid Fill Modeling Tool in Blender
  95. BLENDERCOOKIE / ADDON: Mesh Lint ("Spell-checking" Topology)
  96. RAY MAIRLOT / TIPS: Ice Crack and Shatter Text Effect
  97. BLENDERCOOKIE / TIPS: Using The Edit Linked Library Add-on in Blender
  98. CARL IRWIN / OpenGL: Transparency & DOF Particles
  99. EVERMOTION / TIPS: 8 Methods of Cutting Holes
  100. BLENDERCOOKIE / TIPS: Using Brush Textures for Painting and Sculpting
  101. BLENDER TUTOR / TIPS: How to Render a Shadow Pass in Cycles
  102. BLENDTUTS / TIPS: How to Create After Earth's Organic Map Effect
  103. BLENDERCOOKIE / COMPOSITING: Working with Alpha Edges for Compositing in Blender
  104. BLENDTUTS /  COMPOSITING: Chroma Key & Lightwrapp
  105. BLENDTUTS /  SIMULATION: Ocean Simulations (Part 2)
  106. BLENDER TUTOR / MOTION GRAPHICS: How to Create a Frosted Glass Material in Blender
  107. MINIMA EXPRESSION / FREESTYLE: CYCLES TOON SHADING TUTORIALS
  108. BLENDERWIZ / FREESYLE: FREESTYLE TUTORIAL (How to make a blueprint)
  109. NICOTACOCOM / TIPS: MOVIE TEXTURERIG ON BLENDER 2.67
  110. DAVID MCSWEEN / VSE: DIY VSE Wipes
  111. BLENDERHD /  SIMULATION: HOW TO MAKE EXPLOSIONS IN BLENDER
  112. BLENDERGURU /  MODELING: HOW TO CREATE REALISTIC BREAD
  113. BLENDERSUSHI / MODELING: RANDOM GENERATIVE MODELING TECHNIQUW, PEBBLES AND STAR FISHES
  114. BLENDERCOOKIE / TIPS: USING THE GOB ZBRUSH APPLINK WITH BLENDER
  115. BLENDERCOOKIE / CYCLES: CREATING AN UBER SHADER IN CYCLES
  116. MOOKIE / MODELLING: CREATE TANGLED JUMPING ROPE IN BLENDER
  117. BLENDERSUSHI / SCRIPTING: Advanced Procedural Flipping Cards Effect
  118. BLENDERCOOKIE / SCRIPTING: Creating a Custom Menu with Python Scripting
  119. VSCORPIANC / MODELING: Blender Texture Projection Painting for Beginners
  120. BLENDTUTS /  SIMULATION: Ocean Simulations (Part I)
  121. RAY MAIRLOT / DINAMIC PAINT: Paint Brush Text Effect 
  122. NICO TACO/ BULLET PHYSICS: Scale Comparison of RigidBody in Blender 2.67
  123. BLENDERCOOKIE / TIPS & TRICKS: Using the Operator History in Blender
  124. BLENDERGURU / MODELLING : How to Make Cherry Blossom Flowers
  125. BLENDERCOOKIE / RIGGING: Rigging a Spiral Phone Chord in Blender
  126. ABINAL / 2D ANIMATION: Hair Rig
  127. BLENDBLEND / MOTION GRAPHICS: Text Blend
  128. CARL IRWIN / OpenGL:  Blender 2.6 OpenGL Render
  129. BLENDTUTS /  MODELING: Nuts & Bolts Modeling (Part II)
  130. BLENDTUTS /  MODELING: Nuts & Bolts Modeling (Part I)
  131. BLENDERSUSHI / MODELING: Modifier x Python /  Lattice Modifier
  132. TAMIR LOUSKY / ADD-ON: Save Render Layers and Passes to Separate Files
  133. RAY MAIRLOT / VFX: Light Writing Text Effect
  134. BLENDERCOOKIE / SCULPTING: Introduction to Dynamic Topology Sculpting in Blender
  135. DOLF VEENVLIET / 3D PRINTING: Blender for 3D Printing
  136. BLENDERGURU / MODELLING : How to Make a Rainy Window
  137. BLENDERCOOKIE / RIGGING: Quick Rigging with Rigify
  138. BLENDERPEDIA /  MODELING: Realistic Street Modeling
  139. SANCTUARY / MODELLING: How to Convert a Dyntopo Sculpt into a Multires One
  140. WALDO BRONCHART / TIPS: Blender 2.66a Keyboard Shortcuts
  141. CGMASTERS / VFX: WIZARD-BLAST SMOKE EFFECT
  142. CGMASTERS / VFX: CAMERA MAPPING AN ISLAND
  143. BLENDBLEND / BULLET PHYSICS: BULLET FORCE
  144. BLENDERCOOKIE / SCRITPING: TASK AUTOMATION WITH PYTHON SCRIPTING IN BLENDER
  145. BLENDERPEDIA / COMPOSITING: THE BASICS OF SCENE COMPOSITING
  146. BLENDTUTS /  CYCLES MATERIASL:  THEA MAGIC MINERAL
  147. BLENDERGURU / VFX: CAMERA MAPPING!
  148. BLENDERPEDIA / ENVIRONMENT MODELLING: HOW TO CREATE A JUNGLE SCENE
  149. BLENDERSHSHI / ANIMATION: MANY OF BLENDER'S HIDDEN FEATURES
  150. TAMIR LOUSKY / ADD-ON: ASSIGN RANDOM MATERIALS TO MESH FACES (UPDATES)
  151. DWARMENPRODUCTION / BASICS: OJBECT ORIGIN
  152. BLENDERCOOKIE / MODELING: NON-DESTRUCTIVE MODELING WITH SHAPE KEYS IN BLENDER
  153. UMBERTO OLDANI /  MODELING: HOW TO CREATE A GREEK CORNER WITH BLENDER
  154. BLENDERCOOKIE / MODELING: USING THE F2 ADD-ON
  155. BLENDERCOOKIE / MODELING: MODELING WITH CLOTH SIMULATION IN BLENDER
  156. BLENDERSUSHI / MODELING: POSITION ALONG CURVE & REBUILD CURVE IN BLENDER
  157. BLENDERCOOKE / COMPOSITING: CREATING MIST IN BLENDER AND CYCLES WITH Z DEPTH
  158. ANNEX2NOTHING / MODELLING: MODELLING IN BLENDER & MAYA 
  159. BLENDERSUSHI / VFX: VANILLA FIRE AND SMOKE
  160. BLENDERCOOKE / HAIRS: STYLING AND RENDERING LONG HAIR WITH BLENDER AND CYCLES
  161. BLENDERCOOKE / SIMULATIONS: USING RIGID BODY PHYSICS TO CREATE A FALLING BUTTON IMAGES
  162. BLENDERCOOKE / CYCLES: USING BLENDER'S LIGHT PATH NODE IN CYCLES
  163. EDIGFX.DE / FLUID SIMULATION: MULTI LAYER FLUID SIMULATION ANIMATION TUTORIAL
  164. BLENDERCOOKIE / OVERVIEW: BLENDER .66
  165. BLENDERGURU / OVERVIEW: 3 MASSIVE FEATURES OF BLENDER 2.66
  166. BLENDERCOOKIE / COMPOSITING: USING BLENDER'S BILATERAL BLUR COMPOSITING NODE
  167. BLENDERGURU / HAIRS: HOW TO RENDER HAIR IN CYCLES
  168. BLENDERDIPLOM /  PYTHON SCRIPTING: AREWO - THE ANIMATION REPLICATOR WITH OFFSET
  169. DWARMENPRODUCTION / VFX: CREATING THE AWESOME BLAST EFFECT FROM INCEPTION
  170. BLAZRAIDR / BULLET PHYSICS: DESTRUCTION INTRODUCTION WITH BLENDER BULLET PHYSICS
  171. BLENDERCOOKIE / 3D PRINTING: MODELING FOR 3D PRINTING WITH SHAPEWAYS 
  172. ANNEX2NOTHING / MODELLING: ROCK, PAPER, SCISSORS
  173. BLENDERCOOKIE / CONFIGS: KEEPING BLENDER CONFIGS SYNCED ACROSS MULTIPLE MACHINES WITH DROPBOX 
  174. TAMIR LOUSKY / ADD-ON: ASSIGN RANDOM MATERIALS TO MESH FACES
  175. BLENDERCOOKE / OSL: INTRODUCTION TO OSL IN BLENDER CYCLES - PART 03
  176. BLENDERCOOKIE / COMPOSITING: USING THE COLOR-CORRECTION NODE IN BLENDER
  177. BLENDERCOOKIE / VFX: SHATTERING A COFFEE CUP - PARTA 05 - COMPOSITING IN BLENDER
  178. BLENDERDIPLOM / COMPOSITING: SIN CITY LOOK IN BLENDER
  179. BLENDERPEDIA /  MODELLING: CREATING A MOUNTAIN LANDSCAPE IN BLENDER
  180. BLENDERCOOKIE / CYCLES: REDUCING CAUSTIC NOISE IN BLENDER CYCLES
  181. MATERIAL WORLD / PROCEDURAL MATERIALS: APPLE MATERIAL
  182. ANNEX2NOTHING / OVERVIEW: BLENDER FOR MAYA USERS & BEGINNERS
  183. BLENDERNERD / VSE: RENDERING WITH AUDIO
  184. THOMAS DINGES / CYCLES: SMART SAMPLING CYCLES
  185. BLENDERCOOKIE / VFX: SHATTERING A COFFEE CUP - PARTA 04 - SHADING AND RENDERING IN CYCLES
  186. DAVID T. KRUPICZ / MODELLING: PLANTS MADE EASY
  187. BLENDERCOOKIE / VFX: SHATTERING A COFFEE CUP - PARTA 03 - FLUID SIMULATION
  188. RAY MAIRLOT / MODELLING: CREATE AN ANIMATED ZIPPER
  189. BLENDERCOOKIE / OSL: INTRODUCTION TO OSL IN BLENDER CYCLES - PART 02
  190. BLENDERSUSHI / CYCLES: PARTICLE INFO NODE BASIC
  191. BLENDERSUSHI / CYCLES: HAIR! (STRAND INFO NODE)
  192. BLENDERSUSHI / CYCLES: OBJECT INFO NODE
  193. MIKEE RICE / 3D JEWELRY DESIGN: RING WITH NUMBER OF DIAMONDS
  194. BLENDERCOOKIE / FRACTURE: BREAKING OBJECTS WITH THE CELL FRACTURE ADD-ON - PART 03
  195. ARTFILM75 / META BALL: EASY RAINDROP ON GRASS ANIMATION
  196. FIRSTGRADECACULUS / ANIMATION: MAKING A BOAT BOB IN THE WATER - PART 1
  197. FIRSTGRADECACULUS / ANIMATION: MAKING A BOAT BOB IN THE WATER - PART 2
  198. FIRSTGRADECACULUS / ANIMATION: MAKING A BOAT BOB IN THE WATER - PART 3
  199. PETER DRACULIC / ANIMATION: INTRODUCTION TO SET-DRIVEN KEYS IN BLENDER: HOW TO DIM THE LIGHT OF A DESK
  200. DAVID MCSWEEN / VSE: VIDEO EDITING TUTORIALS WITH VSE
  201. MATT HEIMLICH / HAIRS: HAIR BASICS (PART 3 - MATERIALS AND SHADING [BLENDER INTERNAL])
  202. MATT HEIMLICH / HAIRS: HAIR BASICS (PART 2 - WORKING WITH THE PARTICLE EDITOR)
  203. MOOKIE / MODELLING: CREATING CHRISTMAS SCENE IN BLENDER
  204. BLENDERGURU / MATERIAL: INTRODUCTION TO ANISOTROPIC SHADING
  205. MATT HEIMLICH / HAIRS: HAIR BASICS (PART 1 - BASIC HAIR SETTINGS)
  206. BLENDERCOOKIE / FRACTURE: BREAKING OBJECTS WITH THE CELL FRACTURE ADD-ON - PART 02
  207. MATERIAL WORLD / PROCEDURAL MATERIALS: ROCK 'N' BLENDER
  208. BLENDERCOOKE / OSL: INTRODUCTION TO OSL IN BLENDER CYCLES - PART 01
  209. BLENDERTUTS / MODELLING: DISPLACEMENT & UV SCULPT
  210. BLAZRAIDR / LIGHTING: CUSTOM STUDIO HDRI CREATION FOR CYCLES
  211. BLENDERCOOKIE / COMPOSITING:  COMPOSITING CYCLES RENDER PASSES
  212. CARL IRWIN: BLENDER 2.6 OPENGL LENS FLARE (UPDATE)
  213. CGMASTER / PARTICLE: CREATE A MISSILE TURRET SCENE 
  214. SHASHANK DUHAN / TRACKING: HEAD TRACKING IN BLENDER
  215. MIKEE RICE / 3D JEWELRY DESIGN: BLUE FLOWER MODELLING RENDERING TIMELAPSE
  216. BLENDERCOOKIE / FRACTURE: BREAKING OBJECTS WITH THE CELL FRACTURE ADD-ON
  217. CARL IRWIN: BLENDER 2.6 OPENGL Z-PASS / DEPTH OF FIELD
  218. BLENDERSUSHI / PYTHON SCRIPTING: IMPORTING AND VISUALIZING DATA USING PYTHON IN BLENDER
  219. BLENDER GURU / PARTICLE: HOW TO MAKE SPARK
  220. MICHALIS ZISSIOU: SCULPTING WITH UVS AND DISPLACEMENTS
  221. CARL IRWIN: RENDERING LENSFLARES WITH OPENGL/GLSL
  222. CARL IRWIN: BLENDER 2.6 MORE WATERFALLS
  223. BLENDERGURU/CYCLES: 4 EASY WAYS TO SPEED UP CYCLES
  224. MIKEE RICE/3D JEWELRY DESIGN: ADDONS SOME CHANGE, VOLUME, INFO CREATOR
  225. BLENDTUTS/MODELLING: CREATING A CUP OF COFFEE!
  226. BLENDERDIPLOM/RECOVERY: RECOVER BLENDER LIKE A PRO
  227. BLENDERCOOKIE/MODELLING: MODELING A FORKLIFT
  228. BLENDERSUSHI/MODELLING: PROCEDURAL LEGO
  229. BLENDBLEND/MODELLING: EASY-STYLISH TEXT
  230. MOOKIE/ANIMATION: SPINNING TOTEM
  231. BLENDERCOOKIE/SPECIAL: CREATING 3D TYPOGRAPHY IN BLENDER
  232. BLENDERGURU (COMPOSITING): HOW TO CREATE A PROFESSIONAL LOGO ANIMATION
  233. ALEX TELFORD/MACRO: CREATING  MACROS IN BLENDER
  234. MICHAEL ANDERS (PYTHON SCRIPTING): CREATING A BLENDER 2.6 PYTHON ADD-ON
  235. DANIEL BROWN (MODELLING): GREEBLES 
  236. BLENDTUTS/MATERIALS: TILEABLE TEXTURES IN BLENDER
  237. BLENDERCOOKIE/NODE EDITING: INTRODUCTION TO BLENDER'S NODE GROUPS
  238. BLENDERPEDIA/PARTICLE: CREATING MOSS IN BLENDER
  239. FLASHERTUBE/PARTICLE ANIMATION: BLENDER CANNOT RULE PARTICLES DENSITY IN FLY BUT IT CAN CONTROL FORCES
  240. BLENDERPEDIA/MODELLING: CREATE A MODERN OFFICE BUILDING
  241. BLENDERCOOKIE/NODE EDITING: USING FRAME NODE IN BLENDER FOR CLEAN AND ORGANIZED NODE SETUP
  242. MIKEE RICE/3D JEWELRY PRINTING: DESIGNING JEWELRY FOR 3D PRING WITH BLENDER AND NETFABB
  243. GEXWING/ARCHITECTURAL LIGHTING: IES-LIKE LIGHTS IN CYCLES
  244. MINIMAEXPRESSION/MATERIALS: PROCEDURAL ORANGE SKIN
  245. NICO TACO/MATERIALS: HOW TO CREATE AURORA WITH BLENDER2.63
  246. BLENDERDIPLOM/ABSORPTION IN CYCLES
  247. FLASHERTUBE/RIGGING: HOW TO CREATE SINEWS AND MUSCLES WITH LEG ANGLE DEPENDECY
  248. BLENDERGURU/GENERAL: ACHIEVING PHOTOREALISM IN BLENDER
  249. BLENDER SUSHI/GAME: CREATING 360 VIDEO PANORAMA VIEWER
  250. BLENDER SUSHI/PLUG-IN: REALFLOW BIN IMPORTER FOR BLENDER
  251. BLENDERDIPLOM/POST-PRO: VIGNETTE IN BLENDER 2.64
  252. BLENDBEND/MODELLING: GREASE & CYCLES
  253. BLENDERDIPLOM/PARTICLES: ADVANCED PARTICLE TRAIL
  254. BLENDER SUSHI/GAME: BGE GAME LOGIC 2
  255. BLENDER SUSHI/GAME: BGE GAME LOGIC 1
  256. BLENDERCOOKIE/REVIEW: BLENDER 2.64 OVERVIEW - NEW FEATURES AND UPDATES
  257. BLENDERGURU/ENVIRONMENT DESIGN: HOW TO CREATE A POST APOCALYPTIC ENVIRONMENT
  258. BLENDERDIPLOM/DINAMIC PAINT: DINAMIC PAINT BALL INTRO
  259. IDEAFIRECREATIVE.COM/NODE: FAKE SUBSURFACE SCATTERING TUTORIAL
  260. BLENDERCOOKIE/SCRIPTING: BLENDER TIP INTERFACE TWEAK SCRIPTING
  261. CGTUTS/RIGGING: CREATE AN ANIMATION WALK CYCLE IN BLENDER USING RIGIFY
  262. BLENDERCOOKIE/PARTICLES: CREATING A REALISTIC HEAD IN BLENDER - PART 10 - CREATING FINAL STILL
  263. BLENDERDIPLOM/MODIFIERS:  SKIN MODIFIER IN BLENDER 2.64
  264. BLENDERCOOKIE/PARTICLES: CREATING REALISTIC GRASS IN BLENDER
  265. CGMASTER/ANIMATOR TUTORIAL SERIES: 01 - LANDING
  266. BLENDER SUSHI/MODELLING: THE NEW WIREFRAME TOOL
  267. CGMASTER/RIGGING: BOW AND ARROW - PART 2
  268. BLENDBEND/2D DISPLAY: DATA DISPLAY
  269. BLENDERCOOKIE/PARTICLES: CREATING A REALISTIC HEAD IN BLENDER - PART 09B - HAIR CREATION
  270. CGTUTS/RIGGING: BUILDING A BASIC LOW POLY CHARACTER RIG IN BLENDER
  271. BLENDTUTS: SKIN MODIFIER
  272. CGMASTER/RIGGING: BOW AND ARROW RIGGING
  273. CGMASTERS/PARTICLES: HAIR BRAIDS - BLENDER 2.6
  274. ABINAL/2D ANIMATION: GROWING A 2D PLANT IN BLENDER
  275. BLENDERCOOKIE/PARTICLES: CREATING A REALISTIC HEAD IN BLENDER - PART 09 - BEARD, EYEBROWS, AND EYELASHES
  276. BLENDERDIPLOM/MODIFIERS: ABSTRACT OBJECTS USING MODIFIERS
  277. BLENDERGURU/LIGHTING: MASTERING LIGHTING
  278. BLENDER SUSHI/MODELLING: PROCEDURAL BRICK WALLS
  279. DANIEL KRUETER/POST-PROCESSING: Rendering Contours with Nodes
  280. BLENDERCOOKIE/MODELLING: USING THE KNIFE MODELLING TOOL IN BLENDER 
  281. MIIKAWEB.COM/VFX: BLENDER FIRE TESTING
  282. BLENDERCOOKIE/MODELLING: CREATING A REALISTIC HEAD IN BLENDER - PART 08 - CLOTHING TEXTURES
  283. BLENDERGURU/MODELLING: CREATE A SPACESHIP CORRIDOR - PART 2 OF 2
  284. BLENDER SUSHI/MODELLING: PROCEDURAL CHARACTER GENERATOR
  285. BLENDER SUSHI/VFX: DYNAMIC PAINT PROCEDURAL CRACKING
  286. BLENDERCOOKIE/MODELLING: CREATING CHAIN MAIL IN BLENDER
  287. BLENDERGURU/PORTPOLIO: HOW TO CREATE A SUCCESSFUL PORTFOLIO OR DEMOREEL
  288. JOSE J./MODELING: MODEL A SINGLE NUT WITH BLENDER
  289. DANIEL KRUETER/FRACTURING: CELL FRACTURING TUTORIAL PART 2 (TEXTURING)
  290. BLENDERCOOKIE/MODELLING: CREATING A REALISTIC HEAD IN BLENDER - PART 07 -CLOTHING
  291. BLENDER SUSHI/MODELLING: VORONOI CAGE
  292. AGUS'S 3D BOX/MATERIAL SETUP:BLENDER-CYCLES RAY LENGTH NODE OUTPUT
  293. BLENDERGURU/MODELLING: CREATE A SPACESHIP CORRIDOR - PART 1 OF 2
  294. ENDRE BARATH/FRACTAL MODELLING: KALEIDOSCOPE MODELLING
  295. BLENDERCOOKIE/RIGGING: ANIMATING A BOOK IN BLENDER - PART 05 -RENDERING IN CYCLES
  296. DANIEL KRUETER/FRACTURING: CELL FRACTURING TUTORIAL PART 1
  297. BLENDERCOOKIE/SHADING: CREATING A REALISTIC HEAD IN BLENDER - PART 06 - EYES
  298. BLENDERCOOKIE/GAME: LOW POLY ASSET CREATION IN BLENDER AND UNITY
  299. MANGO/SHADING: MATERIALS SHADERS RESETS
  300. BLENDERCOOKIE/SHADING: CREATING A REALISTIC HEAD IN BLENDER - PART 05
  301. BLENDERDIPLOM/MODIFIERS: COMPENDIUM: BLENDER MODIFIERS EXPLAINED
  302. BLENDERCOOKIE/RIGGING: ANIMATING A BOOK IN BLENDER - PART 04
  303. BLENDERGURU/SIMULATION: CREATE A PHOTOREALISTIC FRUIT SPLASH
  304. BLENDERDIPLOM/ANIMATION: ANIMATED PINTOY
  305. BLENDERCOOKIE/SCULPTING: CREATING A REALISTIC HEAD IN BLENDER - PART 04
  306. BLENDERCOOKIE/SCULPTING: CREATING A REALISTIC HEAD IN BLENDER - PART 03 
  307. BLENDERCOOKIE/SCULPTING: CREATING A REALISTIC HEAD IN BLENDER - PART 02 
  308. BLENDERCOOKIE/SCULPTING: CREATING A REALISTIC HEAD IN BLENDER - PART 01 
  309. BLENDERCOOKIE/RIGGING: ANIMATING A BOOK IN BLENDER - PART 03
  310. BLENDERCOOKIE/RIGGING: ANIMATING A BOOK IN BLENDER - PART 02