August 23, 2016 1:00 PM
by Editor in Chief
What makes a good artist? Obviously, one key is an endless practice, as is evident in the case of this week's winner.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the returning winner of the Render of the Week Award for the week of August 22, 2016: Jerome Grandsire.
My goal was to make a "Parallel" between the two periods. The render was done in Blender Cycles 1500 samples GPU mode. I used only one Sun light and HDRI for the lighting.
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