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January 28, 2013 11:00 AM
 
by Editor in Chief
 
Last week, "Vivify Animation & Film Studio" was given some due attention as in the process of releasing "Naughty 5" the first full-length feature film fully-realized with Blender. Impressed by "Big Buck Bunny" -- the stylized animation short released by the Blender Foundation -- the artists at the studio have reportedly decided to use Blender for their needs.

While "Naughty 5" will be a stylized animation, it could be a just a matter of time to see a full-length feature film utilizing Blender's capability of producing photo-realistic scenes. And this week's winner gives a glimpse of what such scenes could look like.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best  work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. A Vray render or any other render is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you  the winner of the Render of the Week Award for the week of January 28, 2013: Bintang Senja P.

Title: "Snow Mountains"
Genre: Environment Design
Renderer: Blender Internal
  
Final Image: 
ROTW130128.jpg

1. Wire-frames & Geometry
ROTWMO130128_01.jpg

2. Textures
ROTWMO130128_02.jpg

3. Scene Setup
ROTWMO130128_03.jpg

Artist's Comment
About Me: 
My Name is Bintang Senja P. I'm a CG Artist, currently working as a freelancer and instructor. My latest project is "The Adventure of Wanara" as the Environment Artist (2012-2013) organized by Mechanimotion and OHA Studio. 

About "Snow Mountains:"
The main idea of this render comes from my mind, and some of that inspired by Mount Everest. I want to make mountains with snow shader, make the mountains look like in the midday, put the camera in wide perspective, so the audience can feel like panorama image. I give a dispersion like that in order to make the image feel camera zoom in so fast and the image like was captured from that effect. And I'll give the credit for Andrew Price with his great Nature Course ... I learned this technique from him.

Related LInks:
1. http://blenderartists.org/forum/showthread.php?276647-Snow-Mountains
2. http://blenderstar.com/
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