April 12, 2016 2:00 PM
by B. N. Reporter
In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality arch vidz realized in Blender,
selected from published artworks for (a) given week(s). If you would like to have your works featured in this series, please submit your professional-quality Arch vidz
to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief
How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artists, some of the many that are scheduled to be featured in this series.
Open ArchViz for Jewelers
by Michele Canova
My name is Michele Canova. I live in Italy. I've been specializing in Architectural Visualization since 2004. Currently I'm a professional freelancer in ArchViz, Advertising. I'm trying to implement VFX and I've been doing illustrations from time to time. I've been using Blender since 2013/2014 on Ubuntu 14.10. My postproduction tools (as well as compositing node in Blender) are now Gimp and, above all, Pixeluvo.
About "Open ArchViz for Jewelers:"
These images were entirely made in Blender. Modeled with Blender 2.76 and rendered with Cycles. It took 3 days from start to end.
I don't have a fix workflow for rendering. Now I'm trying with 8500 sample, 30 Clamp Indirect but the result is anyway noisy. (I'm currently testing Bwide's NodeGroup, maybe it will be a good solution.) So I denoised in Gimp and post-production in Pixeluvo. I use Pixeluvo for its "Adjustment Layer" tool, since I believe Gimp has a destructive workflow.
Lastly ... my customer asked for more other than these images. So as usual, working on ArchViz, means modifying and improving based on your client's wishes.