Articles 465
![TopBanners19071501.jpg](http://blendernews.org/xe/files/attach/images/112/616/017/6b5d05d08931b7c9f1503b9bcd188115.jpg)
July 19, 2019, 1:30 PM
by Editor in Chief
It seems Blender can fit into your workflow nicely no matter what other tools you are using for your project, just as this week's winner has done.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 15, 2019: Mostafa Samir.
Title: "Baghdad"
Genre: Environment Design
Renderer: Clarisse iFX
Final Renders and Video:
![ROTWA1907201.jpg](http://blendernews.org/xe/files/attach/images/112/616/017/d255e3347296601ba234de6a98bc88a1.jpg)
![ROTWA1907202.jpg](http://blendernews.org/xe/files/attach/images/112/616/017/9160ce7128b56293feabe95c611b97c7.jpg)
![ROTWA19072003.jpg](http://blendernews.org/xe/files/attach/images/112/616/017/8939ac16ca6f7c6b95f600f8414636e5.jpg)
Making-of
![ROTWA190715MO1.jpg](http://blendernews.org/xe/files/attach/images/112/616/017/e25a9b396c3e833a4b3eca5b68b7fcfb.jpg)
![ROTWA190715MO2.jpg](http://blendernews.org/xe/files/attach/images/112/616/017/034d9fedb2c68869d49779ad33e77e30.jpg)
![ROTWA190715MO3.jpg](http://blendernews.org/xe/files/attach/images/112/616/017/e2b538e8c268112bb70c18866e8502d0.jpg)
Artist's Comments
About Me:
I’m an Environment TD working in United kingdom. I started my career as a 3D Artist in 2013 then I specialized in Environment.
About "Baghdad:"
The main goal for this project is creating a massive environment shot In order to do that I’ve decided to work on a large scale environment with animated elements to add realism to the shot. Firstly, I’ve focused on the layout, Lighting and the camera animation to visualize the shot in the early stage. Secondly, I’ve put all the effort into the assets creation process (static - animated). Then, in the final stage, I’ve combined all the different elements together. I’ve used blender in ( Modeling / Unwrapping - animation - simulation). For the look dev and rendering I’ve used Clarisse iFX.
Related LInks:
1. https://blenderartists.org/t/baghdad/1166509
2. https://www.artstation.com/artwork/58OwlW
3. https://www.linkedin.com/in/mostafa-samir-896900107/