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March 11, 2019, 09:00 AM

by Editor in Chief

It's interesting to hear about what background some of the best Blender artists are coming from, as was the case for this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of March 11, 2019: Juan Hernández
.

Title: "
Uruk Hai Soldier
"
Character Design
Renderer: Cycles

Final Render
ROTWA190311.jpg

Making-of
ROTWA190311MO1.jpg ROTWA190311MO2.jpg

Artist's Comments
About Me: 
My name is Juan Hernández, I was born in Venezuela but I am currently living in the Czech Republic. I worked with motion graphics in After Effects for 2 years
and in 2018 switched to Blender, where I got interested in the 3D world. I am now working as a CG generalist in Prague.

About "Uruk Hai Soldier:"
This is one of the personal projects I make to push myself forward in Blender. Even though it was inspired by LOTR characters, I didn´t stick 100% to the original designs, the biggest difference would be the reptile-like skin, which I just personally liked and took as an artistic choice. I like giving my illustrations some ¨story¨ in the details, in this case, I wanted to show this character has seen a lot of fights. I sculpted the model in Blender and made some hand painted textures for the color variation of the skin, also for the side-burn in the right side (from his view) of the jaw.

In one of the images you can see the various renders I did even when I knew it was not finished, it is usually something I do so I can focus on details and
point out what things I can improve.

Related LInks:

1. https://blenderartists.org/t/uruk-hai-soldier/1146297

2. https://www.artstation.com/donchuan3d

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782 Render of the Week 'Messy Room' by Tatsuki Yamada Hatemei - the Winner of the Week of April 13, 2020 file 13054   Apr 14, 2020 Apr 14, 2020 20:28
 
781 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of April 13, 2020 file 10382   Apr 14, 2020 Apr 14, 2020 19:57
 
780 Render of the Week 'Mary Jane Watson sculpt' by Veer Chidar - the Winner of the Week of April 7, 2020 file 11181   Apr 07, 2020 Apr 07, 2020 17:11
 
779 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of April 6, 2020 file 11716   Apr 07, 2020 Apr 07, 2020 16:40
 
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777 Render of the Week 'Seagulls’ Cry' by Gregory Smith - the Winner of the Week of March 30, 2020 file 10565   Mar 31, 2020 Mar 31, 2020 14:38
 
776 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 30, 2020 file 10067   Mar 31, 2020 Mar 31, 2020 14:15
 
775 Render of the Week 'Joker corridor' by Mirosław Cichoń - the Winner of the Week of March 23, 2020 file 11351   Mar 24, 2020 Apr 07, 2020 17:07
 
774 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 23, 2020 file 10213   Mar 24, 2020 Mar 24, 2020 09:34
 
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770 Render of the Week 'Alternate KONG:Skull Island Movie Trailer - With Blender' by Nilushan Rajakaruna - the Winner of the Week of March 2, 2020 file 10801   Mar 10, 2020 Mar 10, 2020 08:59
 
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