February 20, 2019, 08:00 AM
by Editor in Chief
Utilizing 3D assets in digital matte-painting is a standard practice in the industry. And Blender can be more than perfect for the task as the winner for this week has demonstrated.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the collaborative winners of the Render of the Week Award for the week of February 18, 2019: Sangil Yu.
Title: "Lava Castle"
Concept Art & VFX
Blender UI Shot:
I am a concept artist and matte painter working in Korea.
About "Lava Castle:"
This is a personal project, and it is a series project that makes from concept to 3D layout and environment, and this work is the first one in a series.
All the Assets were made in the Blander, and the Render used Blander Eevee.