Sign In
Sign in
English

  TopBanners18070901.jpg          
July 16, 2018, 8:10 PM

by Editor in Chief
 
How old do you think is too late for you to "master" Blender? You might think again after reading the comments from this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 16, 2018: Joakim Tornhill.

Title: "Swan Lake"
Genre: Environment Design
Renderer: Cycles

Final Render:  ROTWA180716.jpg

Clay Render 
ROTWA180716MO.jpg
  
Artist's Comments
About Me: 
I’m just a person that loves to create stuff on the artistic side. I have written some books (SF), sculpted in clay, created smaller movies for fun, taking photos and drawn a lot in 2D when I was younger. 3D I started with like five years ago in Blender. I did try with 3DS Max several years before that, but failed rather quick back then and put it on the shelf.

It was not that easy to get into Blender and 3D and many times I just put it aside and thought “no more”, but like three years ago a family member started to go to school learning about game design and she then started with 3D as well (Maya). Then I took up Blender for real and worked in parallel and suddenly I had climbed the mountain and knew what I was doing “for real”. From that point, I have used Blender almost daily in my spare time. Still, I am not using it in a work-related matter, except for some Freelancing, (working daily as an IT-consultant instead), even if I’d love to have a main work that was about creating 3D.

For everyone that is asking… it’s never too late to start with learning 3D. I started at the age around 45. Then you can calculate my age I believe smiley.

Right now I’m giving as much help as I can back to the Blender community, where I have specialized in how you create material in Blender cycles. Thus I have the FB group “Blender procedural textures” and also the YouTube channel “Blender Insight”. Besides that I’m trying to answer all questions in this area that pops up on different forums. All this I do because the real strength with Blender is the users, the community and their love to help others.

About "Swan Lake:"
This was an idea I got when just randomly looking through images at Artstation. My eyes fell on a drawing made in grey scale where you could see the morning fog rising from the lake. There was not more than the lake, some trees in the background and this morning fog. However, the image put a feeling inside me that I liked and I was wondering how this could be in color and perhaps with some more elements in. 
I also “needed” a nature scene to try out my newly bought “Graswald” AddOn, so these two thoughts about trying “GrasWald” and do my own version of a foggy lake started to get me going.

The swan in the picture has its own story. I exercise almost daily using a kayak in the city canal that we have. All spring I have been attacked by this really angry swan that claimed that a very large area was its territory when defending the egg nest. However, the swan now has five kids and is very calm again… so this image was more to try to bring forward the beauty in the swan again for me, so I could stop being pissed off at him.

So… a lot of feelings in this image wink.

The piece itself was not that hard to do for me. I just added four planes that should be the shore, the lake, the forest background and the sky, did a configuration of camera settings and basic light (and added an HDRI). I have found that putting the camera correct as soon as possible will ease a lot of stuff later on....especially when doing real measurement work. 
Then I created like five different trees in the Sapling AddOn, made a group for it and weight painted the plane to get a good placement of the tree particles. 
For the fog, I added a big cube that I used volume material on. In short, I separated the Z axis so I could control the height of the fog and made the difference in the fog using Musgrave texture. For the lake to get ripples, I also only played with the material, so no displacement there, just a distorted wave texture together with the principled Shader. 
The swan is two box modeled objects (A curve for the neck/head and a sphere for the body) that I later sculpted the details on. I did a rough separation of material for body, beak, and head using vertex groups. Then I UV unwrapped the swan, baked the textures into a single image and smoothed edges between the different materials in Gimp and also created a rather simple bump map to use on the swan. 
The front of GrasWald grass was mostly to play with the parameters that come with the AddOn product. Did some post settings directly in the particle system, but 90% was done with just a few clicks. 
Finally, I appended, placed and rendered a fly (previous work) in different positions and combined images of fog, flies, and lake+swan+tree in the compositor where I blurred out the flies so it matched the other main image.
Some final color correction and vignette were then done in Gimp as well and then the piece was finished. 
I was thinking about adding feathers on the swan as well using particles, but got into memory issues so I gave up that thought this time.

Related LInks:

1. https://www.artstation.com/artwork/BZ3vm

2. https://www.artstation.com/magicglow

List of Articles
Subject Date Viewssort
Blender Retrospectives 2020 Blender Retrospective Feb 20, 2021 227404
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file Jan 25, 2020 579882
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file Jan 25, 2020 442727
Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 449367
Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 392731
Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file Jan 23, 2019 362855
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file Jan 23, 2019 703579
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file Jan 23, 2019 425957
Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file Jan 23, 2019 361806
Render of the Year Render of the Year Awards 2018: Winners Annouced file Jan 02, 2019 398503
Blender Retrospectives 2018 Blender Retrospective file Jan 02, 2019 392893
Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file Jan 09, 2018 987585
Blender Retrospectives 2017 Blender Retrospective file Jan 01, 2018 714096
Render of the Year Render of the Year Awards 2017: Winners Annouced file Dec 26, 2017 567849
Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file Jan 16, 2017 782409
Blender Retrospectives 2016 Blender Retrospective file Dec 29, 2016 1078023
Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file Jan 20, 2016 807459
Blender Retrospectives 2015 Blender Retrospective file Jan 12, 2016 779142
Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file Jun 26, 2015 822635
Render of the Year Render of the Year Awards 2014: Five Winners Annouced file Jan 02, 2015 831272
Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file Dec 11, 2014 870591
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of January 11, 2020 Jan 13, 2021 43862
Blender Features Beware, BMesh Is Here! file Apr 24, 2012 43810
Render of the Week 'Escape from the World' by Jan Flormann - the Winner of the Week of June 14, 2020 Jun 19, 2021 43803
Render of the Week 'Lost in Stereo' by Reynante Martinez - Winner for the Week of August 27, 2012 file Aug 28, 2012 43475
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of November 11, 2013 file Nov 12, 2013 43428
Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 7, 2013 file Oct 07, 2013 43386
Render of the Week 'Steampunk World: Station 45' by Gleb Alexandrov - the Winner of the Week of April 27, 2015 file Apr 28, 2015 43365
Render of the Week 'Cartoon Street' by Sergio Raposo Fernández - the Winner of the Week of November 17, 2014 file Nov 18, 2014 43311
Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 11, 2013 file Mar 11, 2013 43207
Blender Retrospectives 2012 Blender Retrospective file Jan 01, 2013 42972
Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 14, 2014 file Jul 14, 2014 42854
Render of the Week 'The Resident' by Jan Huybrechs - Winner for the Week of March 18, 2013 file Mar 18, 2013 42833
Render of the Week 'The Ancient Life Timeline Series' by Karen Carr - the Winner of the Week of March 17, 2014 file Mar 17, 2014 42783
Render of the Week 'Vintage Living Room' by Sergio Raposo Fernández - the Winner of the Week of September 8, 2014 file Sep 08, 2014 42661
Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 1, 2015 file Jun 03, 2015 42640
Tutorials Individual Video Tutorials Worthy of Your Attention: Daniel Kreuter file Apr 30, 2012 42440
Render of the Week 2012 Bi-annual Render of the Week Award Video, from April 30 through October 22 file Oct 30, 2012 41995
Production Focus TEARS OF STEEL: Online Release & Production Files file Sep 27, 2012 41943
Render of the Week 'Opening the Dark Portal' by Guilherme Henrique - Winner for the Week of March 2, 2015 file Mar 04, 2015 41921
Render of the Week 'Blue Submarine n6' by Max Puliero - the Winner of the Week of July 28, 2013 file Jul 29, 2013 41767