Sign In
Sign in
English

    TopBanners19090202.jpg  


September 9, 2019 8:00 AM

by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):


The Pennsylvaniasarus - PRR T1 Steam Locomotive
by Steve Harlow
https://www.artstation.com/stev

Final Renders
PVIB190902.gif PVIB19090201.jpg PVIB19090202.jpg PVIB19090203.jpg PVIB19090204.jpg

Making-of Video

Artist's Comments

About Me:
I'm Steve Harlow, a mechanically inclined hard surface modeler from Vancouver BC. I've always loved cars, machines or any kind of complicated mechanism. I compulsively tinker with 
things well above my head, and the more moving parts the better. I'm primarily interested in the modernist era of design, both in terms of engineering and visual design. Sleek and 
modern streamliners, the flashing rods and fantastic personality of steam locomotives, model A hot rods, bathtub styled Hudsons, Bonus Built Fords and the hilariously inefficient 
burbling of a Flathead, I'm all about it.

About "The Pennsylvaniasarus - PRR T1 Steam Locomotive:"
I did the course at Think Tank training center in North Vancouver, for which the "final" is producing a demo reel. And I knew my reel was going to be was going to be a mechanically
focused hard surface hero asset. My original idea was to remake an old project, a realistic and practical steampunk style monster truck I called "The Brass Beast". However, I was also 
aware of an organization attempting to build a new continuation of a lost class of steam locomotive, readily the most unique, beautiful and mechanically interesting ever built,
the PRR T1. On a whim, I reached out to Brad Noble, founder of the T1 Trust, and offered them a deal. In exchange for access to their library of all the original technical drawings
for the class, I'd provide them with a 1-1 recreation in 3d and renders to use for promotional material. And they agreed.

So I got access to their repository of technical drawings extracted from the Pennsylvania state archives, which numbered in the thousands, from the largest 12 foot long "A" drawings,
to the smallest drawings for the most mundane fastener, and I got to work. It took 8 months of "full time" work to replicate the locomotive, including textures. There's really no fancy workflows or at play here, I simply opened the relevant blueprints for each part and replicated it as accurately as the nature of subdivision allows. Everything's there, and everything works. 
You could take a camera through the boiler, through the drypipe, through the superheater, down the hot steam pipes, past the valves, and up through the blast nozzles in the smokebox. Though there are a few fancy tricks, such as using hair instancing to do the rivets and staybolts on the boiler and streamlining, I took no shortcuts anywhere.

The rig is also fully functional, and animator friendly. It's scripted to translate it's movement along the rail bezier accurately to the wheels, with a basic python script that takes that movement, divides it by the circumference of the appropriate wheel, and converts that to Radian rotation, from which the running gear derives its motion. The locomotive, tender, trucks and
pilot also accurately track the rail, effectively having each distinct rigid wheelbase as a separate entity tracking an IK follower on the track, and function appropriately for their wheelbase. The locomotive and tender also each have center of gravity style controls to easily animate the locomotive, plus individual controls for each axle, with automatic and fully functional
suspension that reacts appropriately to the sprung mass's motion. A brief demonstration of all this can be seen in the reel's breakdown.

Admittedly, the weakest part of the project is the materials. I was used to a real-time style pipeline, and had never done this style of workflow before, and it showed. Texturing isn't really my game already, and instead of making masks for layered, physically accurate high quality and malleable tiling materials, it was textured the old fashioned way, of one "fixed" texture
per UDIM tile, which dragged the materials down even further. But they were at least effective enough to get the job done. If you're in to steam locomotives, art deco/modernist design,
or just cool mechanical stuff in general, I'd highly recommend checking out the T1 trust here
(https://prrt1steamlocomotivetrust.org/). 
They're good people doing good work, and donations allowing, I have absolutely no doubt they can make 5550 happen, despite the monumental nature of that task. I myself have 
moved on to try to get a game company off the ground (https://compucolorpictures.com/), which should be making some public noise within the coming year. And in the meantime, 
you can find me and my absurd projects on my artstation page here (https://www.artstation.com/stev).

Contact:
https://www.artstation.com/stev

Related Links:
2. https://www.artstation.com/stev
List of Articles
No. Subject Author Viewssort Votes Date Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 274079   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 626504   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 489490   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 496306   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 439410   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 410192   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 751533   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 473143   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 408323   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 445251   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 439105   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1035204   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 761035   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 614711   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 829305   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1125087   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 854286   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 826061   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 869611   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 878224   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 917794   Dec 11, 2014 Jan 24, 2015 21:31
208 Render of the Week 'Green Basilisk' by Michael Grebstad - the Winner of the Week of August 18, 2014 file 39677   Aug 18, 2014 Aug 18, 2014 22:37
 
207 Render of the Week 'Painter Loft' by Enrico Cerica - the Winner of the Week of July 8, 2013 file 39682   Jul 08, 2013 Jul 08, 2013 14:15
 
206 Render of the Year 2012 Voting Begins for Stage One: Choose 10 Candidates from Famed Render of the Week Winners! file 39720   Dec 11, 2012 Dec 12, 2012 00:02
 
205 Render of the Week 'The Warehouse' by Ben Foulds - the Winner of the Week of April 1, 2014 file 39753   Apr 07, 2014 Apr 14, 2014 12:10
 
204 Render of the Week 'Construction Site' by Roberto Dailey - the Winner of the Week of July 21, 2014 file 39786   Jul 21, 2014 Jul 21, 2014 22:33
 
203 Render of the Year 2012 Voting Begins for Stage Two: Top 10 Finalists from Famed Render of the Week Winners! file 39824   Dec 21, 2012 Dec 21, 2012 03:16
 
202 Render of the Week 'Old District' by Nicolò Zubbini - the Winner of the Week of September 23, 2013 file 39844   Sep 23, 2013 Sep 23, 2013 15:50
 
201 Production Focus 'SPACE ODDITY II' - FAKE OR FACT: Interview with Thomas Piemontese file 39892   Mar 13, 2013 Mar 14, 2013 01:01
 
200 Render of the Week 'Tomorrow the Wind Blows' by Viacheslav Korchagin - the Winner of the Week of June 24, 2013 file 39947   Jun 24, 2013 Jun 24, 2013 16:19
 
199 Render of the Week 'Ancient Relic' by Manuel Grad - the Winner of the Week of May 4, 2015 file 39987   May 06, 2015 May 06, 2015 01:15
 
198 Render of the Week 'Sanctuary Rising' by Jesse Sutherland - the Winner of the Week of April 14, 2014 file 40032   Apr 14, 2014 Apr 14, 2014 12:41
 
197 Render of the Week 'The Greenbox Studio' by Jesse Sutherland - the Winner of the Week of January 12, 2015 file 40090   Jan 13, 2015 Jan 13, 2015 21:26
 
196 Render of the Week 'Painting Robots' by Gleb Alexandrov - the Winner of the Week of June 2, 2014 file 40131   Jun 02, 2014 Jun 02, 2014 17:29
 
195 Render of the Week 'Uncertainty' by Reynante Martinez - Winner for the Week of May 19, 2014 file 40183   May 19, 2014 May 19, 2014 13:49
 
194 Render of the Week 'Steve' by Robert Chudy - the Winner of the Week of September 9, 2013 file 40397   Sep 09, 2013 Sep 16, 2013 16:41
 
193 Render of the Week 'Treehouse' by Kjartan Tysdal - the Winner of the Week of April 20, 2015 file 40416   Apr 21, 2015 Apr 21, 2015 20:12
 
192 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of December 7, 2015 file 40565   Dec 08, 2015 Dec 08, 2015 21:55
 
191 Render of the Week 'Medieval Bedroom' by Vladimír Stáňa - the Winner of the Week of October 14, 2013 file 40664   Oct 14, 2013 Oct 14, 2013 14:20
 
190 Render of the Week 'The Beast' by Max Puliero - the Winner of the Week of March 10, 2014 file 40689   Mar 11, 2014 Mar 11, 2014 02:23
 
189 Render of the Week 'Casino' by Luciano A. Muñoz Sessarego - Winner for the Week of March 25, 2013 file 40879   Mar 25, 2013 Mar 25, 2013 18:05