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November 12, 2012 12:00 PM

by B. N. Reporter

In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality arch vidz realized in Blender,
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality Arch vidz 
to 
www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief


Good Arch Viz studios or artists are not common in the market as evident in their published works. Where can you find competent Arch Viz artists? How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artists, some of the many that are scheduled to be featured in this series.
(Individual comments and observations made by the artists does not necessarily represent official views of www.BlenderNews.org.)

A Clockwork Orange Tribute - Alex Room
by Daniel Thul
Renderer: Maxwell Render
PVIB121112_1.jpg

Artist's Comment
About Me:
My name is Daniel Thul from Uruguay. I ´m working with Blender from 2004 on for Architectural visualization.

About "A Clockwork Orange Tribute - Alex Room:"
It was modeled in Blender 2.62, rendered using Maxwell Render with the amazing script of "nildar" (http://sourceforge.net/projects/bmaxwell), and color graded in GIMP. Models and textures have been created from scratch based in the movie : "A clockwork orange" from Stanley Kubrick.
Some of my works are available at my webpage: www.pixelarq.com.
 
Related Links:
1. http://blenderartists.org/forum/showthread.php?248616-A-Clockwork-Orange-Tribute-Alex-Room

Contact info.:
pixelarq@pixelarq.com 

Reading-Corner
by Emanuele Bernardi
Renderer: Cycles
AVIB12112_2.jpg

Artist's Comment
About Me:
I'm Emanuele Bernardi. I'm an Italian CG Artist (or rather a "technician"). I started studying 3D graphic earnestly about 3 year ago, when I discovered Blender. After a year, I found a job as modeler and material creator in a render studio here in Italy. This studio creates interior and furniture renderings. There I learned a lot and I also learned using 3D Studio Max and V-Ray, and some knowledge of Photoshop for post-production and texture creation. Knowing various software has made me keenly aware of Blender's strengths and weaknesses. I always model with Blender, and then I import the models into 3DS Max for rendering.
When Blender's Cycles render engine was released, I immediately started trying it, and I tried to reproduce the studio production workflow with Blender and Cycles to achieve the same photorealistic results obtained with MAX and V-Ray in a similar, easy way. 
What I can say is that Cycles is a very cleaver and versatile render engine but Blender, IMHO, is not yet ready to reproduce all the functions of 3DS Max that are useful for this kind of work, although it has a lot of good features that commercial software do not have.
I'm using this scene (that is larger than what you see in this render) to continue experimenting with Cycles and improve my skills.The most important thing I learned from this work is that taking care of details is the only way to achieve great results.


About "Reading Corner:"
This scene is part of an entire house project I'm making to improve my skills and create a good portfolio. I started it about two year ago, but this is the better render I created since then, thanks to Cycles. I modeled everything of this entire scene (in Blender of course). All the objects in the scene are real objects found on the internet. I prefer to not design new objects, because coping existing gives me better results and I save time. Some texture are created by me and other are free textures found on the net. I lighted this scene with an HDR made by me with a chrome ball and HDR-shop, the free program to manipulate HDRs. I also added a sun lamp aligned with the HDR to increase the direct light.
The experience in my job and the study of a lot of architectural and interior photos gave me the necessary skills to create this composition, where I thought very well for each object position and color, which is very important to obtain a balanced image.
I saved this image in HDR, with a material index and a z-depth passes. Then I post-processed them in Photoshop. HDR format allows me to tweak image levels and contrast very well and preserve a lot of detail. When I'm good with tone-mapping, I convert in 16 bit image and I do the rest of manipulation, which is removing noise, tweak some colors and add effects like DOF and lens distortions.
I think that's all for this image, and I hope to create other images of the rest of the house very soon. Thank for reading!
 
Related Links:
http://blenderartists.org/forum/showthread.php?270853-Reading-Corner

Contact info.:
lelepuma@live.it
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Notice Blender Retrospectives 2017 Blender Retrospective file 740980   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 594680   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 809363   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1105042   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 834158   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 806092   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 849554   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 858060   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 897678   Dec 11, 2014 Jan 24, 2015 21:31
248 Render of the Week 'Decor Lights' by Den Voloskov - the Winner of the Week of June 29, 2015 file 37864   Jun 30, 2015 Jun 30, 2015 17:56
 
247 Render of the Week 'Backyard Demons' by Vadim Andreyev - Winner for the Week of April 29, 2013 file 37882   Apr 29, 2013 Apr 29, 2013 23:46
 
246 Render of the Week 'Out for a Waltz' by Simon Thommes - the Winner of the Week of September 28, 2015 file 37892   Sep 30, 2015 Sep 30, 2015 03:04
 
245 Render of the Week 'Snake, Dragonfly, License' by Mojtaba Farokhi - the Winner of the Week of January 26, 2015 file 37894   Jan 28, 2015 Jan 28, 2015 02:38
 
244 Render of the Week 'Yet Another Child of Frankenstein' by Kalinin Dmitrii - the Winner of the Week of June 14, 2014 file 37930   Jun 16, 2014 Jun 23, 2014 19:37
 
243 Render of the Week 'Oscar of the Congo' by Glenn Melenhorst - the Winner of the Week of March 30, 2015 file 37971   Mar 31, 2015 Mar 31, 2015 21:40
 
242 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 26, 2014 file 37972   May 26, 2014 May 26, 2014 17:30
 
241 Render of the Week 'Indian Raider' by Rafal Sietnik - Winner for the Week of April 22, 2013 file 37988   Apr 22, 2013 Apr 22, 2013 17:45
 
240 Render of the Week 'Siesta' by Yan Blanco - the Winner of the Week of October 26, 2015 file 38082   Oct 27, 2015 Oct 27, 2015 22:28
 
239 Render of the Week 'Cartoon Spain' by Sergio Raposo Fernández - the Winner of the Week of March 27, 2017 file 38163   Mar 29, 2017 Mar 29, 2017 01:19
 
238 Render of the Week 'Jordi' by Daniel Camino - the Winner of the Week of January 20, 2014 file 38196   Jan 21, 2014 Jan 21, 2014 02:50
 
237 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of April 7, 2014 file 38251   Apr 07, 2014 Apr 07, 2014 12:00
 
236 Render of the Week 'Concept Car' by Marco Beretta - the Winner of the Week of August 26, 2013 file 38364   Aug 27, 2013 Aug 27, 2013 01:00
 
235 Render of the Week 'The Law' by Ettienne Vorster - the Winner of the Week of May 6, 2013 file 38387   May 06, 2013 May 06, 2013 19:38
 
234 Render of the Week '... Reality TV?' by Didier Barreteau - the Winner of the Week of September 22, 2014 file 38422   Sep 22, 2014 Sep 22, 2014 17:42
 
233 Render of the Week 'Twenty Thousand Leagues under the Sea' by Grant Parsley - the Winner of the Week of September 15, 2014 file 38481   Sep 15, 2014 Sep 15, 2014 17:42
 
232 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 1, 2013 file 38511   Jul 02, 2013 Jul 02, 2013 02:16
 
231 Render of the Week 'The Waterfall House' by Mateusz Kociolek - the Winner of the Week of August 11, 2014 file 38626   Aug 11, 2014 Aug 11, 2014 13:15
 
230 Render of the Week 'Furniture Store' by Enrico Cerica - the Winner of the Week of September 29, 2014 file 38681   Sep 29, 2014 Sep 29, 2014 16:17
 
229 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 4, 2013 file 38716   Mar 05, 2013 Mar 05, 2013 22:17