October 1, 2012 8:00 AM
by B. N. Reporter
In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality arch vidz realized in Blender,
selected from published artworks for (a) given week(s). If you would like to have your works featured in this series, please submit your professional-quality Arch vidz
to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief
Good Arch Viz studios or artists are not common in the market as evident in their published works. Where can you find competent Arch Viz artists? How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artists, some of the many that are scheduled to be featured in this series.
by Ricardo Cruz
My name is Ricardo Cruz. I'm an architect, 3d artist and partner at Utopia studio (www.utopia-projectos.com) located in Portugal but with several clients and projects also in Spain, Brazil, Mozambique and Angola.
About "Architecture Interior:"
This was a study for a simple interior with an old building and contemporary furniture. I tried to test the tension between old and new. At the same time I always like to use Yafaray, which is fantastic render engine ready for professional work. I still wonder why blender users forget about it! The scene is only lit by a white IBL, two area lights and a sun. No post pro is made. I only used some tone-mapping and color correction with blender nodes. Materials are very easy two configure (glass, glossy, shynidifuse) and textures are applied on bump, glossy and defuse slots for wood and only defuse UV maps
by Tanner Candan
I am a Freelance Graphic Designer and I have been working with Blender for the last 3 years. I have improved my self in architectural interior designs and visual designs. I use Blender because it is flexible and provides everything I need for Rendering and Modelling.
In this work " TABLE " I tried to experience the similarities between render engine Yafaray and its competitors. And I was very satisfied with the work Yafaray produced. It took 2.5 hours for modelling and rendering and I used Gimp for the post-pro.