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September 10, 2012 8:00 AM

by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product vidz realized in Blender, 

selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.
- Editor in Chief 


How good Blender can be for product visualization? Are you interested in finding a competent Blender artist for your product viz? You might find the answers in the arts and comments made by the following artists:
Highend Sound
by Andrej Bodružić
PVOTW120901.jpg
 
PVOTWMO120901.jpg

Artist's Comment
About Me:
My name is Andrej Bodružić and I am from Croatia. I discovered Blender about 2 years ago on a recommendation from a friend. I had just discovered the world of CG and everything I did was done in 3Ds max. Horrible work, mind you. :) Anyway..., 2.5x was underway back then but I didn't fiddle around with it as much. Instead I used Blender 2.49 and I quickly became sick of its GUI. So I droped Blender for a while and went back to 3Ds max, which interface I hated just as much but found to be the lesser of two evils. And since I was a new user GUI was a very big deal for me. It wasn't for the next 6 months that I discovered the full power of Blender 2.5 . It was buggy and it crashed all the time but I loved it. Every bug got fixed in a matter of days and tutorials were poping out everywhere. It was real easy to figure out how Blender works and what you can do with it. The community was (and still is) awsome, so if you had a problem you couldn't figure out all you had to do was ask.

About "Highend Sound:"
This scene was done especialy for the BlenderGuru Photorealizam Contest. I love music and I always wanted a quality sound system for myself. The modeling process took about a day and setting up materials took another one. Render was done in Cycles on 2200 passes. It took about 8 hrs. to render on a CPU. After the render was done, I noticed there was too much grain in one corner of the image that was noticable. So I rendered out a second "border" image with a different seed, that focuses just on that grainy part, and combined the two. So you could say the whole image has 4400 passes. :)

Contact Info: 
1. antirales@gmail.com
2. http://blenderartists.org/forum/member.php?58723-Antirales

Related Links:
1. http://antir.carbonmade.com/
2. http://blenderartists.org/forum/showthread.php?257128-Blender-Guru-Competition-Photo-Realism&p=2161701&highlight=#post2161701
 

Beats headphone + DJ mixer
by Paulo Ricardo S. Ribeiro
PVOTW12091001.jpg
 
PVOTWMO12091002.jpg

Artist's Comment
About Me:
My name is Paulo Ricardo S. Ribeiro. I'm from Brazil. I live in the city of Brumado-Bahia. I studyed 3D computer graphics over three years and Blender is my choice of tool to do my work. Lately I've been doing personal works to compose my portfolio and doing some freelance works. My biggest goal is to work in a large 3D studio someday, I'm dedicating myself to accomplish this. =)

About "Beats headphone + DJ mixer:"
This scene was rendered in Blender Internal.

Contact Info.:
1. P.ricardo_ribeiro@hotmail.com
2. http://blenderartists.org/forum/member.php?80976-Ricardo-3D

Related Links:
1. 3D Portfolio: http://pauloricardo3d.carbonmade.com/
2. YouTube Channel: http://www.youtube.com/user/TheRicardo3D
3. Facebook: http://facebook.com/p.ricardoribeiro
4. http://blenderartists.org/forum/showthread.php?263793-Beats-headphone-DJ-mixer
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