August 10, 2015 12:30 PM
by Editor in Chief
Have you wondered how the lighting was done for the above render? Check out this week's winner's comment.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of August 10, 2015: Lech Sokolowski.
Title: Street in Lyon
Genre: Architectural Visualization
I've been using Blender professionally for over 5 years, collaborating with many top clients all around the world. I'm currently running chocofur.com website along with small 3D CG production studio and Blender assets store.
About "Street in Lyon:"
This was quite specific, client-based project, where I was asked to re-create an existing building with its current, worn and unpleasant look. I took this a as chance to test Cycles pointiness shading attribute for creating "dirt" shaders, as well trying to illuminate the scene using HDR maps only. I think it worked quite well, especially in terms of lighting. It's basically a single HDR image that generates very convincing illumination, shadows and general feel.
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