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September 7, 2015 8:00 AM
by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for product visualization? You might find the answers in the arts and comments made by the following artist(s):

Don Guerrier Chocolates
by Antonio Souza
contact@antonio3d.com 

Final Renders 
PVIB15090701.jpg

PVIB15090702.jpg

PVIB15090703.jpg

Artist's Comment
About Me:
I'm Antonio Souza, a Brazilian 3D Generalist and Graphic Designer based in São Paulo. In 2009, I came to know Blender and was amazed. Since 2011, I've kept learning the software for professional work. My specialties in 3D field are look development, rendering, shading and compositing.

About "Don Guerrier Chocolates"
This was a freelance work. I had a great opportunity to design a set of 3D illustrations for some Don Guerrier product packages. I think I can say designing it was as sweet as eating the real chocolates. The workflow was relatively simple: I modeled, sculpted, painted, rendered the three products in Blender and Blender Cycles then sent to Photoshop to composite. (The wireframe is a bit messy, since it was meant to be a organic static sculpture to fit the deadline. But you can see the omnipresence of the boolean modifier and the dynamic topology option.)
But there was the innovation with the shaders. Although the chocolate shader is unique, the approach I used was not so different from some others on the web. But the big innovation here was certainly the cookie shader. I rejected the SSS and other surface shaders, once they cannot deliver microfacet displacement for the sponginess look in Cycles yet. So I came to the all-volumetric approach. The cookies where just high-density coloured volumentrics. I just used procedural textures for the holes and colours.
A matter of illusion. The density was so high that It turned to appear like a solid with SSS, in fact I tested both approaches, but liked more the volumetric approach. And it worked so well in Cycles!

Contact Info: 
contact@antonio3d.com

Related Links:
1. http://blenderartists.org/forum/showthread.php?376134-Don-Guerrier-Chocolates
2. http://www.antonio3d.com/
3. https://www.behance.net/antoniosouza3d
4. https://www.facebook.com/antoniosouza3d


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565 Render of the Week 'Mabel in the Wind' by Nikita Krutov - the Winner of the Week of November 27, 2017 file 17026   Dec 03, 2017 Dec 03, 2017 00:59
 
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561 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of November 20, 2017 file 16867   Nov 25, 2017 Nov 25, 2017 01:20
 
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559 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of November 13, 2017 file 17360   Nov 17, 2017 Nov 17, 2017 21:33
 
558 Render of the Week 'Corridor' by Ramon Scortanu - the Winner of the Week of November 6, 2017 file 19042   Nov 11, 2017 Nov 11, 2017 03:13
 
557 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of November 6, 2017 file 18771   Nov 11, 2017 Nov 11, 2017 02:50
 
556 Render of the Week 'Wildlife' by Nick Brunner - the Winner of the Week of October 30, 2017 file 18703   Nov 04, 2017 Nov 04, 2017 03:33
 
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553 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of October 23, 2017 file 20212   Oct 28, 2017 Oct 28, 2017 02:29
 
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551 Render of the Week 'The Allied Guest House' by Rigved Wankhade - the Winner of the Week of October 16, 2017 file 19959   Oct 21, 2017 Oct 21, 2017 01:33
 
550 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of October 9, 2017 file 20038   Oct 13, 2017 Oct 14, 2017 00:53
 
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