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October 7, 2017, 8:30 AM

by B. N. Reporter

In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality Arch Viz realized in Blender,
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality Arch Viz 
to 
www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief


Good Arch Viz studios or artists are not common in the market as evident in their published works. Where can you find competent Arch Viz artists? How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artist(s), some of the many that are scheduled to be featured in this series.

Bedroom
by Tomasz Muszyński
Renderer: Unreal Engine 4

Making of
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Renders

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Artist's Comment
About Me:
I started my adventure with 3D graphics in the middle of 90's with 3D Studio (the predecessor of 3D Studio Max and 3ds Max). When I started study of computer science I put 3D graphics aside. I went back to 3D in 2014 when I started to use Blender on the recommendation of my friend Piotr from Maxelus.net who uses Blender for modeling for mobile apps. I needed a fast education for archviz in Blender, so I signed into Architecture Academy created by BlenderGuru where I learned a lot about modeling and Cycles. 

Since Cycles had its own problems with render quality and there was no PBR solution for Cycles at that time, in 2015, I started using Thea Render (with Blender as a modeler). In 2016 I had a short adventure with the Octane Render. When PBR appeared in Cycles, I started to make some trials (the Orange in the Kitchen project). Cycles still needed a huge amount of samples (4k-8k) to give clear renders for interiors so I started to put my interests into Unreal Engine. I bought some Udemy lesson, read many posts on UE4 forum, watched tutorials and started to use UE4.15 in June of 2017 till now.

I still use Cycles for exterior renders and prototypes and use my own made combo archviz material setbox (Archmat) for faster material creation. Blender is my favorite modeling tool that I use incessantly from 2014. I love it and I recommend it to everyone!

About "Bedroom:"
This project had no fancy name since this was just a regular archviz project for one of our clients. Interior was designed by my wife Gosia Muszynska who is an architect. Here I learned how to use Parallax in materials. Now I am creating an advanced and complex UE4 Uber-shader for archviz (ArCoMa) that will help me to make complex UE4 materials much faster and easier.

Related Links:
1. https://www.artstation.com/artwork/GP5AV
2. https://www.artstation.com/tomaszmuszynski

Contact info.:
https://www.artstation.com/tomaszmuszynski

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Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 803069   Jan 20, 2016 Feb 02, 2016 03:35
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586 Render of the Week 'Girl' by Yuditya Afandi - Winner for the Week of March 5, 2018 file 14313   Mar 06, 2018 Mar 06, 2018 01:52
 
585 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of March 5, 2017 file 13155   Mar 06, 2018 Mar 06, 2018 01:19
 
584 Render of the Week 'Vinnie' by Lucas Falcao - Winner for the Week of February 26, 2018 file 14079   Feb 27, 2018 Feb 27, 2018 02:12
 
583 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of February 26, 2018 file 12927   Feb 27, 2018 Feb 27, 2018 01:57
 
582 Blender Whiz The Artist Behind 'Detritus:' Shashwat Patkar (February 19, 2018) file 12945   Feb 20, 2018 Feb 20, 2018 03:18
 
581 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of February 19, 2018 file 13304   Feb 20, 2018 Feb 20, 2018 03:05
 
580 Render of the Week 'Scarlet Macaw' by Scarlet Macaw - the Winner of the Week of February 12, 2018 file 14258   Feb 13, 2018 Feb 13, 2018 02:54
 
579 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of February 12, 2018 file 11994   Feb 13, 2018 Feb 13, 2018 02:35
 
578 Render of the Week 'Sci-fi Portrait Reloaded' by Max Puliero - the Winner of the Week of February 5, 2018 file 14063   Feb 06, 2018 Feb 06, 2018 00:12
 
577 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of February 5, 2018 file 13175   Feb 05, 2018 Feb 05, 2018 22:08
 
576 Render of the Week 'Pennywise Lives' by Timofei Shcheglov - the Winner of the Week of January 29, 2018 file 15712   Jan 30, 2018 Jan 30, 2018 02:38
 
575 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of January 29, 2018 file 14424   Jan 30, 2018 Jan 30, 2018 02:20
 
574 Render of the Week 'Creature Animation Test' by Saul Barreto - the Winner of the Week of January 22, 2018 file 16066   Jan 23, 2018 Jan 23, 2018 02:30
 
573 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of January 22, 2018 file 15562   Jan 23, 2018 Jan 23, 2018 02:02
 
572 Render of the Week 'Tribute to 1995 Ghost in the Shell' by Pascal Deraed - the Winner of the Week of January 15, 2018 file 16757   Jan 17, 2018 Jan 17, 2018 00:28
 
571 Render of the Week PRODUCT VISUALIZATION IN BLENDER for the week of January 15, 2018 file 16069   Jan 16, 2018 Jan 16, 2018 23:44
 
570 Render of the Week 'Logan' by Kanishk Chouhan - the Winner of the Week of April 10, 2017 file 25699   Apr 13, 2017 Dec 26, 2017 00:05
 
569 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of December 18, 2017 file 19114   Dec 21, 2017 Dec 22, 2017 10:17