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How good Blender can be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):
Naughty Quadro - Ducati
by Alexey Afanasyev
(Music: Sjowgren - Seventeen)
My name is Alexey Afanasyev. I was born in Russia. Currently, I live and work in Hong Kong as an industrial designer for a toy company Wowwee. I loved motorcycles since early childhood and always enjoyed quality design. I can summarise my life like this:
Haha, a bit cliche but it works.
About "Naughty Quadro - Ducati:"
The bike is loosely based on Ducati's 1199 Panigale Superquadro engine and chassis. That's where part of the name is coming from. Other parts were either designed by me or found on earlier Ducati models like that classy swingarm from S2R 1000 Monster. I think its easily one of the most beautiful swingarms ever made.
I've been rendering this animation on my 1080ti Strix in 4K resolution for 2-3 weeks (2000 frames at 300 samples + denoiser). I'm new to animation and video in general so the only way working for me, was to render bike, volumetrics and ground separately (so some of those 2000 frames were multiplied by 3). Then I combined rendered layers in Blender's compositor with lens effects. Separate sequences were then imported into Premiere Pro for color corrections, transitions, music etc.
I rendered still images in the same way, but instead of Premiere Pro, I used Lightroom + Photoshop. Stills were at 1000 samples for bike and road, and 500 for volumetrics.