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August 3 , 2015 1:00 PM
by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for product visualization? You might find the answers in the arts and comments made by the following artist(s):


Body Modifications
by Jack Davies
http://jackdarton.deviantart.com/ 

Final Render
PVIB15080301.jpg

Artist's Comment
About Me:
My name is Jack Davies, I'm a 24 year old digital artist from the UK. I've been using Blender for about 12 months now, it being my first full 3D package. I've been a 2D conceptual artist spanning 12 years prior.

About "Body Modifications:"
I created the snail using ZBrush for the sculpting, but Blender for creating the base sculpt to work on. I also used Blender and Cycles for the rendering, and Photoshop CS6 for post work. I wanted to create something a little different to really test out my PBR shader setup, and after seeing a snail near my house, the idea struck me to create something a little different, but beautiful. I sculpted a very high poly mesh in the millions, and baked the details to a mid-poly mesh of around 200k. I'm pretty happy with the result!

Contact Info: 
http://jackdarton.deviantart.com/

Related Links:
1. http://blenderartists.org/forum/showthread.php?374445-Body-modifications
2. http://blenderartists.org/forum/member.php?221846-jackdarton
3. http://jackdarton.deviantart.com/
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August 3 , 2015 1:00 PM by B. N. Reporter In addition to the Render of the Week Award, www.BlenderNews.org is featuring PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, selected fro...  
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