March 26, 2022 11:00 AM
by Editor in Chief
Not many Blender projects can be called monumental, demontrating a Blender feature in a way never showcased before. Deservedly, the work of this week's winner can be called one of them.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, Eevee or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of March 38, 2022: Paul Szajner.
Title: "Abandoned House Generator"
Genre: Procedural Modeling
I’m Paul, a self taught CG generalist from Paris (France), working with blender since 2005..
About "Abandoned House Generator:"
This was mainly an exercise for me to learn more about Geometry Nodes and procedural content creation in Blender. I wanted to see how far it’s possible to go in terms of details, geometry, material handling, and so on.
Finally I was amazed by what’s possible to do with this tool that is still quite young, I really had a fun time working on this and it give me new ideas to explore.
You can learn more about the process here : Procedural Abandoned House with Geometry Nodes