Articles 948
January 28, 2022 1:00 PM
by Editor in Chief
Check out the winner's amazing interpretation of crude low poly concept art into a stunning reality!
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, Eevee or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of January 24, 2022: Tomasz Zarucki.
Title: "Strogg"
Genre: Concept Art
Renderer: Eevee
Raw Render

Final Image

Making-of:

Real-time Model
Artist's Comment
About Me:
I'm Senior Concept artist from Poland working in Videogames industry
About "Strogg:"
I created Quake inspired Keyframe. I used a Strogg model that I did recently and wanted to play with and make some interesting compositions.
Strogg's design is based on Gunner and Berserker enemies from Quake 2. I sculpted, modeled and rigged this character entirely in Blender.
I used some assets from Ian Hubert's Patreon to kit-bash hard surface elements.
Related LInks:
1. https://www.artstation.com/artwork/DAL8v0
2. https://www.artstation.com/zarucki