Articles 948

July 16, 2021 11:00 PM
by Editor in Chief
The winner of the Render of the Year 2020 in the category of creature character art is back with another impressive work.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of November 15, 2021: Joanna Kobierska.
Title: "Landing Asteriornis"
Genre: Modeling
Renderer: Cycles
The Render:

Making-of:

Artist's Comment
About Me:
I’m Joanna Kobierska, 3d artist, student of Game Design. I’m fascinated by prehistoric life and in most of my artwork I try to bring it to life once again.
About "Landing Asteriornis:"
In this project I tried to push my feather workflow to the limits. Asteriornis was a close relative of chickens and goose, that lived near Cretaceous-Paleogene extinction, so I had taken on more modern type of feathering. As always I used “hair cards” to create individual feathers. I also tried more procedural texturing workflow for feathers. All of them share one material, patterns and colors are controlled by nodes in shader editor.
Related LInks:
1. https://blenderartists.org/t/asteriornis-maastrichtensis/1338581
2. https://www.artstation.com/artwork/G8X2wN
3. https://www.artstation.com/joanna_kobierska