November 30, 2019 12:30 PM
by B. N. Reporter
In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality arch vidz realized in Blender,
selected from published artworks for (a) given week(s). If you would like to have your works featured in this series, please submit your professional-quality Arch vidz
to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief
How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artist(s), some of the many that are scheduled to be featured in this series.
That Place Where People Usually Sleep in
by Filipe Lima Botelho
I'm an Architect from Florianópolis, Brazil, working part time in an architecture office, mostly taking care of the visualization part of the business and also working as a freelancer doing
Archviz for other clients. I grew an interest in 3D and CGI when I was in college and have been playing with it for about 7 years now. I started using Blender in 2018 and really enjoyed
working with it, since then I've been immersing myself more and more into the whole Archviz scene.
About "That Place Where People Usually Sleep in:"
This was part of a house renovation project where I was in charge of doing the visualization of the changes that were to be made to the client's residence. After we presented everything I used this bedroom scene to try the new Octane Free Tier for Blender and see what I could accomplished with it. That was a lot that I couldn't figure it out in this first try, but I gotta say I really liked working with it. The architectural part and some of the furniture was modeled by me. The bed, plants and decoration are assets from sites like Chocofur, 3dsky and Imeshh. The scene is lit by an HDRi from HDRi Haven, some area lights and two mesh lights in the pendants beside the bed.