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April 28, 2020, 1:20 PM

by Editor in Chief

Check out how a long-time game industry veteran has come to choose Blender as his favorite modeling package over others.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.


So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of April 27, 2020: Michael Weisheim.

Title: "Characters"
Genre: Game Character Art
Renderer: Cycles

Final Renders: 
ROTWA20042701.jpg ROTWA20042702.jpg ROTWA20042703.jpg

Making-of
ROTWA20042702MO1.jpg ROTWA20042702MO2.gif     
Artist's Comments
About Me: 
I'm Michael Weisheim a Russian-German character artist. Half of my live I was living in Russia and a half in Germany till now. For around 12 years I was studying game design in Berlin where I also learned 3D as a tool to create art and since then it has been my job and my hobby as well.
I was working in a couple of game development companies here in Germany for about 12 years in total. Last 6 years I was working as character artist at Ubisoft Germany (Düsseldorf). Since 1 year ago, I’m on parental leave and work as a freelancer in the moment.

I started with 3dsmax, then switched to other apps like Zbrush, Nvil, Silo for modelling.
In 2018 I was looking for an alternative 3D modelling package which would be near to Nvil/Silo modelling speed, but have the ability to handle more polygons in the view port. I tried
Blender 2.79 and since then I completely switched to Blender and I'm very happy about it. It far exceeded my expectations, because in the addition to modeling speed it was amazingly customizable with all nice plugins such “pie menu editor” and other great add-ons like "mesh and decal machine " which improves modelling a lot. I also create game-ready characters
where I use Blender to create rigs/skeletons for export to Unreal and Unity.
Blender is amazing, thank you all developer for this!

About "Characters:"
As I was posting characters, I had the idea to post all of my characters I made in Blender in a single thread. (That’s why i called it " Characters.") But then I noticed that other artists
post mostly one or few pictures per post and I skipped the idea and posted only one character. But I kept the name unfortunately. I called this artwork “Space Marine” on Artstation,
but I think “Space Engineer” is maybe a better description.

This is a space engineer suit suited to pilots and copilots. It covers/protects from extraterrestrial radiation and damages by using carbon-kevlar composite protection.
It also gives the ability to make short distance jumps over rough terrain by using integrated jet-pack system.

Related LInks:

1. https://blenderartists.org/t/characters/1205934

2. https://www.artstation.com/michaelweisheim

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Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 390983   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 360971   Jan 23, 2019 Jan 23, 2019 23:35
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Notice Blender Retrospectives 2018 Blender Retrospective file 391100   Jan 02, 2019 Jan 02, 2019 13:42
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Notice Blender Retrospectives 2017 Blender Retrospective file 712237   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 565965   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 780549   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1076137   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 805650   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 777254   Jan 12, 2016 Feb 20, 2016 22:40
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Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 829424   Jan 02, 2015 Jan 02, 2015 16:04
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165 Render of the Week 'Ficus Lyrata [Lighting & Material Study]' by Paweł Pęcherzewski - the Winner of the Week of April 9, 2018 file 13863   Apr 10, 2018 Apr 10, 2018 01:56
 
164 Render of the Week 'TV Commercials for A. LeCoq Hoggy’s Beverages' by Meigo Kukk - the Winner of the Week of May 14, 2018 file 13825   May 15, 2018 May 15, 2018 00:35
 
163 Render of the Week 'Type-writter Storage' by Emmanuel Okafor - the Winner of the Week of May 28, 2018 file 13646   May 29, 2018 May 29, 2018 10:21
 
162 Render of the Week 'Orange to the Rescue!' by Oliver Maier - the Winner of the Week of March 26, 2018 file 13620   Mar 27, 2018 Mar 27, 2018 02:08
 
161 Render of the Week 'Swan Lake' by Joakim Tornhill - the Winner of the Week of July 16, 2018 file 13518   Jul 17, 2018 Jul 17, 2018 02:11
 
160 Render of the Week 'Taxes' by Luis Voronov - the Winner of the Week of April 30, 2018 file 13514   May 01, 2018 May 01, 2018 01:25
 
159 Render of the Week 'Winter Morning in an Unknown City' by Pavel Suschenko - the Winner of the Week of January 28, 2019 file 13453   Jan 29, 2019 Jan 29, 2019 03:12
 
158 Render of the Week 'Rank 3 Police Unit' by Nika Zautashvili - the Winner of the Week of June 25, 2018 file 13397   Jun 26, 2018 Jun 26, 2018 12:57
 
157 Render of the Week 'Dynamo Episode 6' by Ian Hubert - the Winner of the Week of December 24, 2018 file 13377   Dec 25, 2018 Dec 25, 2018 21:30
 
156 Render of the Week 'Rocket Launch Energia-Buran' by Egor Rumyantcev - the Winner of the Week of June 11, 2018 file 13336   Jun 11, 2018 Jun 11, 2018 22:01
 
155 Render of the Week 'Welcome to the Jungle!' by Jelle van der Maden - the Winner of the Week of June 18, 2018 file 13112   Jun 19, 2018 Jun 19, 2018 11:43
 
» Render of the Week 'Characters' by Michael Weisheim - the Winner of the Week of April 27, 2020 file Admin 13109   Apr 29, 2020 Apr 29, 2020 02:19
April 28, 2020, 1:20 PM by Editor in Chief Check out how a long-time game industry veteran has come to choose Blender as his favorite modeling package over others. How, then, can you too qualify for this award? Please have in mind that th...  
153 Render of the Week 'Messy Room' by Tatsuki Yamada Hatemei - the Winner of the Week of April 13, 2020 file 12765   Apr 14, 2020 Apr 14, 2020 20:28
 
152 Render of the Week 'The Junk Shop' by Alex Treviño - the Winner of the Week of August 20, 2018 file 12731   Aug 21, 2018 Aug 21, 2018 12:22
 
151 Render of the Week 'Herbert’s First Day' by Louis du Mont - the Winner of the Week of November 30, 2020 file 12336   Dec 02, 2020 Dec 16, 2020 00:53
 
150 Render of the Week 'Seahorse in Corals' by Nika Maisuradze - the Winner of the Week of July 23, 2018 file 12327   Jul 24, 2018 Jul 24, 2018 11:12
 
149 Render of the Week 'Metro Station Modular Kit' by Krystian Radziszewski - the Winner of the Week of August 27, 2018 file 12297   Aug 28, 2018 Aug 28, 2018 02:06
 
148 Render of the Week 'Knaerwood Citadel' by Thomas Zorroché - the Winner of the Week of July 2, 2018 file 12269   Jul 03, 2018 Jul 03, 2018 01:42
 
147 Render of the Week 'Steampowered Steed' by Bohdan Lvov - the Winner of the Week of July 9, 2018 file 12267   Jul 11, 2018 Jul 11, 2018 01:57
 
146 Render of the Week 'Bruce Wayne Stylized Realistic Portrait' by Kevin Mucollari - the Winner of the Week of February 25, 2019 file 12200   Feb 27, 2019 Feb 27, 2019 03:36