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  BlenderRetrospective2015.jpg  

January 11, 2016 1:30 PM

 

by Editor in Chief

 

What were the biggest Blender news in 2015--especially for professional users of Blender? Here are some of the top 10 Blender news from 2015. Please remember hobbyist-grade news may have been omitted. 

Retro2015_10.jpg  

10. AMD Supports Blender Cycles


In addition to Nvidia’s, GPU rendering in AMD’s videocards also became possible, ever since Blender 2.75.


Related link: 

http://developer.amd.com/community/blog/2015/07/10/collaboration-and-open-source-at-amd-blender-cycles/


Retro2015_09.jpg  

9. Game Development


Blender continued to serve as a quality tool for game development. Blender can be used with Unity as well as with Unreal Engine.
Related link: 
1. http://www.blendernation.com/2015/01/26/po-ta-to-vr-blender-oculus-rift/
2. http://www.blendernation.com/2015/10/19/interview-francois-roussel-game-developer-of-haven-moon/
3. http://www.blendernation.com/2015/08/06/punity-p-t-remake-made-with-blender-and-unity/

Retro2015_08.jpg  


8. Blender as a Cartoon Rendering Tool


“Glass Half,” another open movie released by Blender Institutes, has demonstrated Blender’s latest capabilities regarding “freestyle” rendering for 2D animation projects.

Related link: 

https://cloud.blender.org/p/glass-half/#5627bb21f0e7220061109c83

Retro2015_07.jpg  

7. 3D Animation Using Blender


Game trailers and numerous short films have been released using Blender.

Related links: 

1. https://www.youtube.com/watch?v=jCY0gpuO7eA

2. https://www.youtube.com/watch?v=s_cDGry31j0

3. http://www.blendernation.com/2015/12/31/student-short-film-optimist/

4. http://www.blendernation.com/2015/12/15/christmas-dinnersaurs/

5. http://www.blendernation.com/2015/11/05/short-film-post-human-blender-vfx/

Retro2015_06.jpg  

6. Blender as an Architectural/Product Visualization Tool


Blender’s capabilities as an architectural and product visualization tool have become more and more evident as increasing number of artists come to get a mastery of Blender. Their results have been celebrated in the weekly, Architectural/Project Visualization in Blender series released in Blendernews.org.

Related link: 
1. http://blendernews.org/xe/index.php?mid=Feature_Articles&category=1446
2. http://blendernews.org/xe/index.php?mid=Feature_Articles&category=2160

Retro2015_05.jpg

5. VFX Using Blender


Commercial and numerous music video projects have been realized using Blender as a part of the project pipeline, and some with impressive results.

Related link: 
1. http://www.blendernation.com/2015/11/18/univit-kids-commercial-made-blender/
2. https://www.youtube.com/watch?v=bvLkMHdmyZ4
3. https://www.youtube.com/watch?v=wE7Q2FQy5JQ

Retro2015_04.jpg

4. Success of Cosmos Laundromat


“Cosmos Laundromat”—Blender Institute’s 6th open movie, although distracted by the single “f” word incident—turned out to be a success in that it successfully showcased Blender’s latest capabilities. It also won the Jury’s Award at Animago, a worldwide renowned contest in the entire field of 3D animation, still, visual effects and visualization.

Related link: 
https://gooseberry.blender.org/animago-award-for-cosmos-laundromat/

Retro2015_03.jpg

3. Technical Excellence involving Blender Recognized 


Erwin Coumans, a former Blender developer received a technical achievement award by the Academy of Motion Picture Arts and Science for his development of the open source Bullet Physics library. Joshua Leung (Aligorith) and Daniel Martinez Lara (Pepeland) got their paper on Blender's grease pencil accepted into SIGGRAPH Asia 2015.

Related link: 
1. https://www.youtube.com/watch?v=YKOji6NLaPo
2. http://aligorith.blogspot.co.nz/2015/09/grease-pencil-paper-accepted-to_23.html

Retro2015_02.jpg

2. Blender-specific Third Party Add-ons and Products 

In addition to amazing third party add-ons that gives Blender unprecedented new capabilities, quality products released specifically designed for Blender are making it more attractive to 3D artists. While many of them comes with a price tag, it no doubt helps to ensure their continued maintenance and development. It’s a promising move, since the third party plug-ins and products are what have contributed to the success of existing 3D packages.
Related link: 
1. https://www.youtube.com/watch?v=K_blSorT820
2. https://cgcookiemarkets.com/all-products/snowfx-tool/?ref=2
3. http://www.blenderguru.com/product/grass-essentials/
4. https://www.thegrove3d.com/
5. https://cgcookiemarkets.com/all-products/pyro-shader-pack/

Retro2015_01.jpg  

1. Blender Gets Armed with
Native Stereoscopic Rendering Capabilities


In addition to numerous feature improvements—Light Portals, Pointedness Attributes, Open Subdiv, View Port Dof & AO, etc.—stereoscopic rendering and editing got realized from Blender 2.75 on. “Getting this feature work meant to work on the viewport, UI drawing, imaging systems, movie/IO, render engines, compositor and sequence editor.”

Related link: 
1. https://www.blender.org/features/past-releases/2-75/
2. https://www.blender.org/manual/render/workflows/multiview.html
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Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1031057   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 756825   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 610557   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 825078   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1120846   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 849960   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file Admin 821842   Jan 12, 2016 Feb 20, 2016 22:40
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203 Render of the Week PRODUCT VISUALIZATION IN BLENDER for the week of January 15, 2018 file 17261   Jan 16, 2018 Jan 16, 2018 23:44
 
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200 Render of the Week 'Pennywise Lives' by Timofei Shcheglov - the Winner of the Week of January 29, 2018 file 16870   Jan 30, 2018 Jan 30, 2018 02:38
 
199 Render of the Week 'Sci-fi Portrait Reloaded' by Max Puliero - the Winner of the Week of February 5, 2018 file 15277   Feb 06, 2018 Feb 06, 2018 00:12
 
198 Render of the Week 'Scarlet Macaw' by Scarlet Macaw - the Winner of the Week of February 12, 2018 file 15461   Feb 13, 2018 Feb 13, 2018 02:54
 
197 Render of the Week 'Vinnie' by Lucas Falcao - Winner for the Week of February 26, 2018 file 15242   Feb 27, 2018 Feb 27, 2018 02:12
 
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195 Render of the Week 'Ultra' by Riccardo Bancone - Winner for the Week of March 12, 2018 file 14970   Mar 13, 2018 Mar 13, 2018 03:24
 
194 Render of the Week 'B-24 Liberator' by Tamás Török - the Winner of the Week of March 19, 2018 file 15690   Mar 20, 2018 Mar 20, 2018 03:36
 
193 Render of the Week 'Orange to the Rescue!' by Oliver Maier - the Winner of the Week of March 26, 2018 file 14607   Mar 27, 2018 Mar 27, 2018 02:08
 
192 Render of the Week 'Personal Sci-Fi Logo' by Joseph Conover - the Winner of the Week of April 2, 2018 file 15738   Apr 03, 2018 Apr 03, 2018 01:55
 
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189 Render of the Week 'Hydrophonics Module' by Mateusz Wielgus - the Winner of the Week of April 23, 2018 file 15197   Apr 24, 2018 Apr 24, 2018 03:00
 
188 Render of the Week 'Taxes' by Luis Voronov - the Winner of the Week of April 30, 2018 file 14567   May 01, 2018 May 01, 2018 01:25
 
187 Render of the Week 'Old Victorian London' by Arnaud Imobersteg - the Winner of the Week of May 7, 2018 file 18819   May 08, 2018 May 08, 2018 03:35
 
186 Render of the Week 'TV Commercials for A. LeCoq Hoggy’s Beverages' by Meigo Kukk - the Winner of the Week of May 14, 2018 file 14898   May 15, 2018 May 15, 2018 00:35