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June 18, 2018, 11:40 P{M

by Editor in Chief
 
Part of the reason for the serious attention given to Blender could be attributed to its powerful particle system. Have you ever tempted to push that to its limits? Check out work of this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of June 18, 2018: Jelle van der Maden.

Title: "Welcome to the Jungle!"
Genre: VFX
Renderer: Cycles

Final Render: 
ROTWA180618.jpg

Making-of
ROTWA180618MO.jpg
  
Artist's Comments
About Me: 
I've been a professional 3d artist for more than 12 years, currently employed at Damen Shipyards in The Netherlands. Started using Blender professionally since 2014, never looked back.

About "Welcome to the Jungle!:"
This project was actually started to see if I could make a believable jungle environment with thick dense forest. Wasn't necessarily trying to make a cool render at all. It was more of a Blender particle system experiment, how to be efficient with your 3d models and trying to push the particle system to its limits. Never actually got to its limits, I could easily render my jungle packed with 50.000 3d trees (7 particle systems) on my i7 CPU (32Gb ram). Even put 100.000 extra 2d trees in the background, still no problem (although I had to limit the particle amount in the viewport of course). So, next, I decided to go for a render and sculpted an "s" shaped river/jungle scene (800mx400m) for a nice composition. Still, the composition needed a subject (although for me the jungle was kind of the subject of course). Maybe a canoe, or a boat? Flying birds? Why not a helicopter! That's how the Apache ended up in the scene. The water mist was kind of tricky to pull off, it's a Blender smoke simulation I linked into the scene, it tripled my render time but it was worth it.

Related LInks:

1. https://blenderartists.org/t/apache/1114175

2. https://www.artstation.com/jelle77

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283 Render of the Week 'Briefing Room' by Joshua Cotter - the Winner of the Week of April 25, 2016 file 31772   Apr 26, 2016 Apr 26, 2016 20:42
 
282 Render of the Week 'T-55 Tank' by Piotr Bieryt - the Winner of the Week of May 2, 2016 file 33718   May 03, 2016 May 03, 2016 12:54
 
281 Render of the Week 'Steampunk Vault Room' by Pascal Deraed - the Winner of the Week of May 9, 2016 file 37111   May 10, 2016 May 10, 2016 20:50
 
280 Render of the Week 'Aurora Lakes' by Manuel Grad - the Winner of the Week of May 16, 2016 file 30950   May 17, 2016 May 17, 2016 21:41
 
279 Render of the Week 'Adventurers' by Daniel Vesterbæk Jensen - the Winner of the Week of May 23, 2016 file 31526   May 25, 2016 May 25, 2016 02:01
 
278 Render of the Week 'The Hyperreal Shoes' by Gleb Alexandrov - the Winner of the Week of May 30, 2016 file 32374   May 31, 2016 May 31, 2016 20:45
 
277 Render of the Week 'United Earth Mothership' by George Kim - the Winner of the Week of June 6, 2016 file 32101   Jun 08, 2016 Jun 14, 2016 22:15
 
276 Render of the Week 'Sci-fi City' Series by Manuel Grad - the Winner of the Week of June 14, 2016 file 31302   Jun 15, 2016 Jun 15, 2016 01:00
 
275 Render of the Week 'Sci-fi City' Series by Manuel Grad - the Winner of the Week of April 18, 2016 file 35741   Apr 20, 2016 Jun 15, 2016 01:00
 
274 Render of the Week 'A Sweet Little Dream' by Sebastian Zapata - the Winner of the Week of June 20, 2016 file 31342   Jun 22, 2016 Jun 22, 2016 03:31
 
273 Render of the Week 'Brooklyn Interior' by Lech Sokolowski - the Winner of the Week of June 27, 2016 file 31423   Jun 29, 2016 Jun 29, 2016 05:03
 
272 Render of the Week 'Gate 267' by Wesley Vanitou - the Winner of the Week of July 4, 2016 file 31580   Jul 06, 2016 Jul 06, 2016 02:43
 
271 Render of the Week 'United Earth Mothership - Concept 2' by George Kim - the Winner of the Week of July 11, 2016 file 34880   Jul 13, 2016 Jul 17, 2016 19:44
 
270 Render of the Week 'Ambient Noir' by Mateusz Wielgus - the Winner of the Week of July 25, 2016 file 30823   Jul 27, 2016 Jul 27, 2016 03:37
 
269 Render of the Week 'Mercedes GLE' by Ehouman Nandeya Charles - the Winner of the Week of July 18, 2016 file 31130   Jul 20, 2016 Aug 02, 2016 19:23
 
268 Render of the Week 'Christopher Lee' by Mattias Lind - the Winner of the Week of August 1, 2016 file 31667   Aug 04, 2016 Aug 04, 2016 01:02
 
267 Render of the Week 'Before It's Too Late' by Sebastian Zapata - the Winner of the Week of August 8, 2016 file 31322   Aug 10, 2016 Aug 10, 2016 01:46
 
266 Render of the Week 'Racing Hoverbike' by Piotr Bieryt - the Winner of the Week of August 15, 2016 file 30284   Aug 16, 2016 Aug 16, 2016 21:57