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August 21, 2018, 0:30 AM

by Editor in Chief
 
Turning a rough concept art into a 3D reality can be a real challenge. Check out how a Blender artist has tackled the task.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of August 20, 2018: Alex Treviño.

Title: "The Junk Shop"
Genre: Modeling
Renderer: Cycles

Original Concept & Tutorial:  
http://www.aendom.com/tuts/junkshop-workflow-en/

Final Render:  
ROTWA18082001.jpg

Making-of
ROTWA180820MO2.gif 

ROTWA180820MO1.jpg
    
Artist's Comments
About Me: 
I’m a self-taught 3D independent artist focused on making storytelling artwork and share the process for educational purposes.

About "The Junk Shop:"
This project is based on one of the concepts of Anaïs Maamar. This is the second project of the series. The topics to be learned in this project were retopology, rigid objects, cloth simulation as well as the handling of hair particles. I explain the basic workflow for this project and If you are still interested in the project you can download the clay render for free.
You have my permission to feature the images of the project “The Junk Shop.”

Related LInks:

1. https://blenderartists.org/t/the-junk-shop/1121171

2. http://www.aendom.com/tuts/junkshop-workflow-en/



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