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April 28, 2020, 1:20 PM

by Editor in Chief

Check out how a long-time game industry veteran has come to choose Blender as his favorite modeling package over others.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.


So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of April 27, 2020: Michael Weisheim.

Title: "Characters"
Genre: Game Character Art
Renderer: Cycles

Final Renders: 
ROTWA20042701.jpg ROTWA20042702.jpg ROTWA20042703.jpg

Making-of
ROTWA20042702MO1.jpg ROTWA20042702MO2.gif     
Artist's Comments
About Me: 
I'm Michael Weisheim a Russian-German character artist. Half of my live I was living in Russia and a half in Germany till now. For around 12 years I was studying game design in Berlin where I also learned 3D as a tool to create art and since then it has been my job and my hobby as well.
I was working in a couple of game development companies here in Germany for about 12 years in total. Last 6 years I was working as character artist at Ubisoft Germany (Düsseldorf). Since 1 year ago, I’m on parental leave and work as a freelancer in the moment.

I started with 3dsmax, then switched to other apps like Zbrush, Nvil, Silo for modelling.
In 2018 I was looking for an alternative 3D modelling package which would be near to Nvil/Silo modelling speed, but have the ability to handle more polygons in the view port. I tried
Blender 2.79 and since then I completely switched to Blender and I'm very happy about it. It far exceeded my expectations, because in the addition to modeling speed it was amazingly customizable with all nice plugins such “pie menu editor” and other great add-ons like "mesh and decal machine " which improves modelling a lot. I also create game-ready characters
where I use Blender to create rigs/skeletons for export to Unreal and Unity.
Blender is amazing, thank you all developer for this!

About "Characters:"
As I was posting characters, I had the idea to post all of my characters I made in Blender in a single thread. (That’s why i called it " Characters.") But then I noticed that other artists
post mostly one or few pictures per post and I skipped the idea and posted only one character. But I kept the name unfortunately. I called this artwork “Space Marine” on Artstation,
but I think “Space Engineer” is maybe a better description.

This is a space engineer suit suited to pilots and copilots. It covers/protects from extraterrestrial radiation and damages by using carbon-kevlar composite protection.
It also gives the ability to make short distance jumps over rough terrain by using integrated jet-pack system.

Related LInks:

1. https://blenderartists.org/t/characters/1205934

2. https://www.artstation.com/michaelweisheim

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Notice Blender Retrospectives 2017 Blender Retrospective file 717343   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 571042   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 785692   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1081262   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 810652   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 782337   Jan 12, 2016 Feb 20, 2016 22:40
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105 Render of the Week 'The Interior of the Soviet Electric Locomotive VL10' by Ilya Osin - the Winner of the Week of March 16, 2020 file 17200   Mar 18, 2020 Mar 18, 2020 02:07
 
104 Render of the Week 'Joker corridor' by Mirosław Cichoń - the Winner of the Week of March 23, 2020 file 11209   Mar 24, 2020 Apr 07, 2020 17:07
 
103 Render of the Week 'Seagulls’ Cry' by Gregory Smith - the Winner of the Week of March 30, 2020 file 10448   Mar 31, 2020 Mar 31, 2020 14:38
 
102 Render of the Week 'Mary Jane Watson sculpt' by Veer Chidar - the Winner of the Week of April 7, 2020 file 11057   Apr 07, 2020 Apr 07, 2020 17:11
 
101 Render of the Week 'Messy Room' by Tatsuki Yamada Hatemei - the Winner of the Week of April 13, 2020 file 12934   Apr 14, 2020 Apr 14, 2020 20:28
 
100 Render of the Week 'Scarlett Johansson 3D WIP' by George Siskas - the Winner of the Week of April 20, 2020 file 11545   Apr 22, 2020 Apr 29, 2020 01:59
 
» Render of the Week 'Characters' by Michael Weisheim - the Winner of the Week of April 27, 2020 file Admin 13291   Apr 29, 2020 Apr 29, 2020 02:19
April 28, 2020, 1:20 PM by Editor in Chief Check out how a long-time game industry veteran has come to choose Blender as his favorite modeling package over others. How, then, can you too qualify for this award? Please have in mind that th...  
98 Render of the Week 'British Sailing Ship' by Juan Pablo Fuentes - the Winner of the Week of May 4th, 2020 file 11006   May 05, 2020 May 05, 2020 16:33
 
97 Render of the Week 'Farmhouse Kitchen' by Clayton Sjoerdsma - the Winner of the Week of May 11, 2020 file 11208   May 12, 2020 May 12, 2020 19:34
 
96 Render of the Week 'Skelfie' by Metin Seven - the Winner of the Week of May 18, 2020 file 10978   May 20, 2020 May 20, 2020 01:10
 
95 Render of the Week 'The Two Towers - Part 2' by Kim Chul Min - the Winner of the Week of May 25, 2020 file 10769   May 27, 2020 May 27, 2020 02:26
 
94 Render of the Week 'Hansel and Gretel' by Théo Coeugniet - the Winner of the Week of June 1, 2020 file 10914   Jun 02, 2020 Jun 10, 2020 00:52
 
93 Render of the Week 'Hedgehog' by Anagrama the animation studio - the Winner of the Week of June 8, 2020 file 19067   Jun 10, 2020 Jun 10, 2020 00:47
 
92 Render of the Week 'ACID RAIN' by Carlos Andrés Sosa - the Winner of the Week of June 15, 2020 file 10149   Jun 17, 2020 Jun 17, 2020 03:13
 
91 Render of the Week 'Cherries' by Ivan Stephan - the Winner of the Week of June 22, 2020 file 10372   Jun 24, 2020 Jun 24, 2020 05:03
 
90 Render of the Week 'Invictus' by Marco Iacopetti - the Winner of the Week of June 29, 2020 file 10329   Jul 03, 2020 Jul 03, 2020 01:12
 
89 Render of the Week 'F1 2000 - Imla GP - Variante Alta - Michael Schumacher' by Maxence Leret d’Aubignyi - the Winner of the Week of July 6, 2020 file 11197   Jul 08, 2020 Jul 08, 2020 00:37
 
88 Render of the Week 'Iceberg' by Damian Moroski - the Winner of the Week of July 13, 2020 file 10440   Jul 15, 2020 Jul 15, 2020 02:11
 
87 Render of the Week 'Timewasher' by Adriano D'Elia - the Winner of the Week of July 20, 2020 file 9517   Jul 22, 2020 Jul 22, 2020 02:20
 
86 Render of the Week 'LTX' by Nika Zautashvili - the Winner of the Week of July 27, 2020 file 10916   Jul 31, 2020 Jul 31, 2020 03:08