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April 12, 2017 1:00 PM

by Editor in Chief
 
Blender has come a long way, from a hobbyist's toy to a potent tool for professional artists. Some of its feature--such as hair and fur--are just waiting to be re-discovered by seasoned artists. Check out what the winner for this week was able to pull out of Blender.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartists.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of April 10, 2017Kanishk Chouhan.
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Title: "Logan"
 Genre: Character Modeling
 Renderer: Cycles
  


Final Image:
ROTWA170410.jpg

Scene Setup:
ROTWA170410MO1.jpg

ROTWA170410MO2.jpg

 
Artist's Comments
About Me:
Hi, This is Kanishk here, I work at Anibrain Studios in India. I have been a big fan of Blender ever since Sintel was released. I started using it at home for my personal projects and slowly got addicted to it. I think one of the best additions to Blender has been Cycles, its powerful render engine and it have grown very quickly to a level where I can easily say that it is production ready.

About "Logan:"
Well, I have been a big fan of the Wolverine series and since this was the last one, it was even more special. I enjoy doing portraits a lot and this time I decided to do a portrait of Hugh Jackman as Logan. I really loved the look he is donning in the movie. The sculpt was done in Zbrush but the rest all other stuff was done using blender.Blender's hair system worked really well for me on this one. I enjoy the nodular approach in cycles shading, just makes the things so easy to setup. In the end I would say that cycles and blender are growing at a super fast speed and I am very much assured that Blender will soon be every artist's tool to make art.
 
Related LInks:
1. https://blenderartists.org/forum/showthread.php?419254-Logan
2. http://pixel-architect.com/
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240 Render of the Week 'E A T E N - Character Concept' by Domenico D'Alisa - the Winner of the Week of March 6, 2017 file 24960   Mar 07, 2017 Mar 07, 2017 21:09
 
» Render of the Week 'Logan' by Kanishk Chouhan - the Winner of the Week of April 10, 2017 file Admin 25895   Apr 13, 2017 Dec 26, 2017 00:05
April 12, 2017 1:00 PM by Editor in Chief Blender has come a long way, from a hobbyist's toy to a potent tool for professional artists. Some of its feature--such as hair and fur--are just waiting to be re-discovered by seasoned artists. Ch...  
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231 Render of the Week 'Air-Bus' by Derek Leung - the Winner of the Week of October 10, 2016 file 29470   Oct 12, 2016 Oct 12, 2016 00:05
 
230 Render of the Week 'The WELL' by Mustafa Kurtay - the Winner of the Week of November 21, 2016 file 29668   Nov 22, 2016 Nov 22, 2016 21:08
 
229 Render of the Week 'Racing Hoverbike' by Piotr Bieryt - the Winner of the Week of August 15, 2016 file 29801   Aug 16, 2016 Aug 16, 2016 21:57
 
228 Render of the Week 'S I N G U L A R I T Y ' by Domenico D'Alisa - the Winner of the Week of February 8, 2021 30006   Feb 11, 2021 Feb 11, 2021 02:53
 
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