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February 18, 2013 1:00 PM
 
by Editor in Chief
 
Blender is just getting better everyday. With Blender 2.66 released last week, the quality and quantity of improvements in its updates seems unparalleled among 3D applications. And apparently it's attracting more and more trained artists. Take, for instance, the following video where the artist has successfully used Blender to simulate smoke, fire, and meteorite shots. 


(http://blenderartists.org/forum/showthread.php?282381-National-Geographic-Evacuate-Earth-Visual-Effects-Reel)

And this week's winner is one of them, whose render also made its way to the splash screen image of Blender 2.66.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best  work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. A Vray render or any other render is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you  the winner of the Render of the Week Award for the week of February 25, 2013: Lucas Giudici de Barros Falcao.

Title: "Violet"
Genre: Character Modeling
Renderer: Cycles & Blender Internal
  
Final Image: 
ROTWA12022501.jpg

1. Wire-frames & Geometry 
ROTWAMO12022503.jpg
ROTWAMO12022504.jpgROTWAMO12022505.jpg

2. Textures
ROTWAMO12022502.jpg  
 
Artist's Comment
About Me: 
My name is Lucas Giudici de Barros Falcao, from Porto Alegre - RS, Brazil. For living I work with 3D, as a CG artist at RC11 studio. I graduated in Design in 2010 and since there I'm studying CG, art and related things.

About "Violet:"
I've made this artwork together with my friend Larissa Docolas, who made the concept art and gave a lot of feedback along the process to improve the work. I really like her style and its was really great to turn such concept art into something like this. 

I used the concept art of Larissa as a reference to modeling the basic proportions of the body and after that I start tweak with the sculpt tools. To create the clothes, I separate specific parts of the body and extract then and start modeling from this, adding some details. I used the multi-resolution modifier to sculpt the wrinkles and drapery on the clothes. For the hair I used six particle systems, hair base, fringe, hair locks, ponytail, eyelashes and eyebrows. I posed her with the human meta-rig. I rendered using the Blender Internal, I didn't use "strand render" for the hair, except for the eyelashes and eyebrows. Some of the texture was created all by me from scratch. Like the skin texture and the octopus on her t-shirt.


Related LInks:
1. http://blenderartists.org/forum/showthread.php?280886-Violet)below
2. http://lucasfalcao.wordpress.com/
3. https://twitter.com/lucasfalcao86
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444 Render of the Week 'Fire Flower' by Alexey Lugovoy - Winner for the Week of October 1, 2012 file 55006   Oct 01, 2012 Oct 01, 2012 21:04
 
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438 Render of the Week 'Simple Interior' by Eduardo Câmara - Winner for the Week of July 30, 2012 62988   Jul 30, 2012 Nov 19, 2012 17:21
 
437 Render of the Week 'dune_boiserie' by Gabriele Mariotti and Alan Zirpoli - the Winners of the Week of November 19, 2012 file 47225   Nov 19, 2012 Nov 19, 2012 19:49
 
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433 Render of the Week 'The Old Troll' by Ulf Lundgren & Matt Heimlich - Winner for the Week of January 7, 2013 file 48239   Jan 09, 2013 Jan 12, 2013 08:48
 
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431 Render of the Week 'The Holiday Emu' by Tyler Aschenbrenner - Winner for the Week of January 21, 2013 file 45407   Jan 21, 2013 Jan 21, 2013 20:36
 
430 Render of the Week 'Snow Mountains' by Bintang Senja P. - Winner for the Week of January 28, 2013 file 46681   Jan 29, 2013 Jan 29, 2013 01:24
 
429 Render of the Week Why Some of the Renders Fell Short of Being a Winner ... file 48679   Jun 25, 2012 Feb 04, 2013 22:52
 
428 Render of the Week 'Family Vila Interior' by Attila Balough - Winner for the Week of February 11, 2013 file 44212   Feb 12, 2013 Feb 13, 2013 01:28
 
427 Render of the Week 'Venice' by Paul Andruchiewicz - Winner for the Week of February 18, 2013 file 37010   Feb 18, 2013 Feb 18, 2013 23:51
 
» Render of the Week 'Vilet' by Lucas Giudici de Barros Falcao - Winner for the Week of February 25, 2013 file Admin 55837   Feb 26, 2013 Feb 26, 2013 03:04
February 18, 2013 1:00 PM by Editor in Chief Blender is just getting better everyday. With Blender 2.66 released last week, the quality and quantity of improvements in its updates seems unparalleled among 3D applications. And apparently it...