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July 23, 2012 8:00 AM

by Editor in Chief

"How can he fail you for being smarter than he is?" This is a line from the famous disaster movie The Day After Tommorrow. Apparently, the winner for this week had to undergo similar situation due to his incredible render. As such, www.BlenderNews.org had to double-check that his render is not a camera-mapped scene.

Some notalbe works appeared among recent entries for Blenderguru Competition: Photorealism. In order to avoid "disrupting" the judgement process, however, such entries have been excluded from the candidates for the Render of the Week Award, for the time being.

How, then, can you too qualify for this award? Please remember that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. So please submit your top notch work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. A Vray render or any other render is fine as long as Blender was used as a part of your workflow. 

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 23, 2012: Jason Reynolds.

Title: "Green Woods"
Genre: Environment Design
Renderer: Cycles

Final Image:
e4kIq.jpg
 
Wireframes and Scene Setup:
ROWM12072301.jpg

Artist's Comments:
About Me:
My name is Jason Reynolds. I grew up in the US but I'm living in Germany now. I've been practicing with Blender for around 6 years, ever since I was 16. I usually like doing character modeling instead of full scenes like this one, but I like to change things around a bit. As a full time career, I've been working on becoming a network admin. I'm available as a freelancer as well. If interested, you can contact me through my email: jayjonas5445@gmail.com.

About "Green Woods":
I was playing around with Blender's particle instancing and noticed that it would eat very little ram. With that, I decided to make a scene using a very high amount of detail. Dealing with so much geometry at once was surprisingly manageable and I will definitely be making use of particles more often. 


Related Links:
1. http://blenderartists.org/forum/showthread.php?260277-green-woods
2. http://blenderartists.org/forum/member.php?68919-major4z
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116 Render of the Week 'Zigna / Real-Time' by Alessandro Chiffi - the Winner of the Week of November 10, 2014 file 40016   Nov 11, 2014 Nov 11, 2014 20:23
 
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114 Render of the Week 'Girl' by David Norton - the Winner of the Week of October 20, 2014 file 34851   Oct 21, 2014 Oct 21, 2014 02:33
 
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112 Render of the Week 'Morning Snow with Berries' by Nika Maisuradze - the Winner of the Week of October 6, 2014 file 46879   Oct 07, 2014 Oct 07, 2014 01:36
 
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109 Render of the Week 'Twenty Thousand Leagues under the Sea' by Grant Parsley - the Winner of the Week of September 15, 2014 file 37732   Sep 15, 2014 Sep 15, 2014 17:42
 
108 Render of the Week 'Mercenaries' by Kalinin Dmitrii - the Winner of the Week of September 1, 2014 file 36319   Sep 01, 2014 Sep 01, 2014 23:26
 
107 Render of the Week 'Rainy Day in the Forest' by Niko Maisuradze - the Winner of the Week of August 25, 2014 file 34931   Aug 26, 2014 Aug 26, 2014 17:15
 
106 Render of the Week 'Green Basilisk' by Michael Grebstad - the Winner of the Week of August 18, 2014 file 38538   Aug 18, 2014 Aug 18, 2014 22:37