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August 6, 2012 8:00 AM
by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org will be featuring regular series, showcasing quality product vidz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.
Editor in Chief 

How good Blender can be for product visualization? What is required for a quality render fit for professional use?  If you are new to Blender, how long will it take you to learn Blender for your needs? Are you interested in finding a competent Blender artist for your product viz? You might find the answers in the arts and comments made by the following artists:
Alfa Romeo Monoposto Tipo B Model Kit
by 
Rafal Sietnik
PV12080602.jpg

Artist's Comment

About me:
My name is Rafal Sietnik, I live in Wroclaw, Poland and I work as an IT specialist. I have always been interested in CG but I've never give it a try for longer time than a month. My activity was usually reduced to browsing forums and admiring others works. I remember that when I was a teenager I dreamed about Amiga with Real 3D or Lightwave. 
About 6-7 years ago, I tried to get started with Blender but because of a permanent lack of spare time, I've only made few models, nothing else.
Earlier this year, I felt that watching is not enough anymore and since March I'm learning Blender again and this has been a quite good fun. I began with car modeling and this is the first model I've made.      

About the image:
I didn't want to choose a modern car for my first modeling exercise in Blender so I've started to browse the internet looking for some interesting old car. I think I've chosen Alfa Romeo because I own one. I've finished this model in about 2-3 evenings, rendered it in studio environment and forgot about it, then last week I've decided to work on it again and this is the result.   
It's hard to find such a car somewhere on the street so I've came to the conclusion that it will look nice and real as a diecast/model kit and taken as a macro photography so I put it on the desk and surrounded it with other cars models I've made in Blender since March.
It was rendered in Cycles, 1000 passes, with a sky texture and one poly light. The render took about 4 hours 40 minutes to complete in 1920x1080 resolution on my i5-520/4GB notebook. All postprocessing was done in Blender Compositor. 

Related Links:
2. http://blenderartists.org/forum/member.php?113769-ntnsftr



BMW M6 
by 
Nicholas Tindall 
PV12080603.jpg

Artist's Comment

About me:
I am currently working on my skills so as to enable me to illustrate a children's story; I find the idea of using 3D images instead of more traditional methods appealing, as well as offering the opportunity to try and get a different look to the art.

About "BMW M6:"
I considered providing a more realistic background but figured that it would take the focus away from the car.   

Related Links:

2. http://blenderartists.org/forum/member.php?88460-Writer-s-Block


Mouse by Emanuele
PV12080601.jpg

Artist's Comment
About Me: 
My name is Emanuele and I'm from Italy. Out of my interests in 3D graphics I started learning 3D graphics in 1998 with Corel Dream 3D. Then i discovered 3D Studio Max 3 and I used it until the 2009 version. After that, I tried Blender 2.49 and now I'm use this wonderful software only.

Related Links:
1. http://vimeo.com/hirespixel

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