April 22, 2022 3:00 PM
by Editor in Chief
How fast can you adapt to using Blender? Check out the comment from this week's winner.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, Eevee or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of April 18, 2022: Lasse Eggert.
Title: "Frontal Cloud Port 01"
I’m a relative new 3D/CG enthusiast focusing at the moment on concept art and world building. My story with Blender and other 3D related software is relatively young. I came to know Blender roughly two years ago, when I needed to create some low quality/low poly custom props for a free computer game mod I was working on in my free time. Starting in 2021, I decided to dive deeper into Blender and 3D/CG in general, exploring what is possible beyond some prop modeling.
About "Frontal Cloud Port 01:"
The render is based on a concept art drawing by Sergey Lesiuk, a concept artist from Ukraine, I coincidentally stumpled upon some time ago. I was inspired by its simplicity yet it had something very compelling to it. From a modeling stand point, it was a more simple task, however, the lighting setup and the light interaction with the materials was a challenge to get somewhat right.