Sign In
Sign in
English

TopBanners12070903.jpg

July 9, 2012 12:00 AM

How good can Blender be for photorealistic food visualizaiton?
What's the advantage of using 3D renders for food advertisement? Does it worth it effort?
Here's an interesting observation made by Tommy Helgevold.
Tommy is an 18-year-long veteran in the CG industry
and is the creator of the 3D hot dog featured on the article
Blender & Food - the Possibility published last week here on www.BlenderNews.org.-Editor in Chief.

by Tommy Helgevold 

The company I work for (crbyra.se) is a small ad agency. We do everything from catalogs, local magazines to film and 3D product visualizations. 

Even though we have a full 3D studio Max 2013 suite with Mental Ray and Vray Advanced, we feel that Blender is an important part of the diversity of possibilities. Personally I've been using (and compiling the latest breed of Blender software) for years, all the way since NaN and where Blender had to be bought to unlock it for web publishing work, and was bought free later on to become the awesome alternative to the expensive commercial packages it is now.

Open source is important because it pushes the limits of what can be done, rather than producing something meant for sale only. It makes it possible for many people to participate and innovate without corporate boundaries and limitations, this of course means that there may not be much money to be made to start with, but the experience and speed of development is unheard of, and very often lead to real work as there are many talents working with and for the development of Blender.

At home, Blender is my personal choice, I don't even bring the cumbersome 3D studio max license transfer with me home, as I'd need the Vray license dongle and transfer the license for 3D studio max all the time, that is just bothersome and restricting, with Blender I can work anywhere under any OS. At work we have mostly MACs but I work on a fairly powerful PC with 2 large touch screens. I feel that the "hands-on" approach for sculpting and painting is the way of the future even if I am one of those veterans that origins from the good old DOS days (or in my case - Commodore 64 / Amiga days). 

At work we use Blender when it's important to get a fairly good result really fast. I know of NO software on this planet that can be used to get a finished result as fast as Blender. I've been using 3D studio max for MANY years, all the way since v1.2 to 2013, but NOTHING beats the workflow of the Blender interface and system, it's modelling tools are just that much more practical and well though out. I've won quite a bit of speed-modelling contests because of this little (still unknown fact, to most professionals). Most professionals just want to get the job done, but a lot of them doesn't really believe in free (open source) software alternatives, maybe that will change one day, but until then - we at the company really enjoy this little "secret." 

Tommy-Helgevold.jpg

A Little About the Story Behind the Hot Dog

We had this client that came to our office one day, and I overheard one of my colleagues having a discussion with him about the photographed hot dog that came from one of our professional photographers, something about the hot dog looking too sloppy ... too ... dry ... too old, and the ketchup just didn't come out right, and it wasn't even delicious looking as it didn't have any grill marks, etc ... .

...Then I suggested that we could to it in 3D, the client rolled his eyes and shook his head at this, 3D food? Yeah right. And he's right of course, it's VERY difficult to make convincing food in 3D, just do a search on google on 3D hot dog and see how many realistic 3D images of hot dogs you can find, I bet this will change since some of us made the first step but for now, you can see for yourself. 

So I decided to take up the challenge, and 7 hours later I came up with the above result. I could go further and improve it of course, but time is a luxury, and we feel it was okay for 7 hours of work, after all - this "photo" could be taken from any angle and no re-shoot, or photo setup would be needed, the hot dog would always remain fresh and "edible" looking, this is one of the major advantages with 3D ..., if you do it right.

competencereklam.jpg

Don't kid yourself though, I've got 18 years experience in the 3D industry, it takes practice, and there is an old saying that still goes - everything can be improved, I'm nowhere NEAR as skilled as many of the artists you'll eg. find on Cgtalk.com (just take a look at their 3D choice gallery, and you'll get the picture). But it goes to show that there is a niche for everyone out there. Just because you're not the hottest thing in 3D pixar style, doesn't mean you can't make a living out of it, I've done that for years, and I'm still not "pixar material," but I am a professional, I make a living of what I do, and so are many of you out there.

So many things can be done with 3D, and Ad agencies all around the world are just barely beginning to get the point, they STILL work the old fashion way with photography and photoshopping, this is changing now, but it's hard work. My boss works really hard to get the clients, and the clients doesn't always see the possibilities the way we see them. In fact, it's not unusual for us to have to provide some example work for our new potential clients--featuring THEIR stuff--just because without 3D modelling experience, the clients are unable to understand that modelling is just modelling no matter what you're making. If you can model a human, I can pretty much promise you that you'll be capable of modelling a camera. The other way around, however, is not so easy.

But it's coming, people are becoming more and more aware of this, and we're getting more and more customers, we even made an entire smoke house (for smoking sausages!) with the entire factory process animated just to help a client of ours, tell HIS customers how this infernal super machine (the size of a small house) actually works, and he sold more machines that he expected on this. This is how VALUABLE 3D illustrations are!

Related links:
1. http://www.competencereklam.se
2. http://blendernews.org/xe/index.php?mid=Feature_Articles&page=1&document_srl=1561
3. http://blenderartists.org/forum/showthread.php?247686-Hot-Dog-(food-in-3D)&highlight=food

List of Articles
Subject Date Viewssort
Blender Retrospectives 2020 Blender Retrospective Feb 20, 2021 245135
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file Jan 25, 2020 597668
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file Jan 25, 2020 460793
Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 467438
Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 410720
Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file Jan 23, 2019 381372
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file Jan 23, 2019 722224
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file Jan 23, 2019 444259
Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file Jan 23, 2019 379804
Render of the Year Render of the Year Awards 2018: Winners Annouced file Jan 02, 2019 416746
Blender Retrospectives 2018 Blender Retrospective file Jan 02, 2019 410690
Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file Jan 09, 2018 1006246
Blender Retrospectives 2017 Blender Retrospective file Jan 01, 2018 732497
Render of the Year Render of the Year Awards 2017: Winners Annouced file Dec 26, 2017 585982
Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file Jan 16, 2017 800814
Blender Retrospectives 2016 Blender Retrospective file Dec 29, 2016 1096491
Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file Jan 20, 2016 825570
Blender Retrospectives 2015 Blender Retrospective file Jan 12, 2016 797433
Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file Jun 26, 2015 840950
Render of the Year Render of the Year Awards 2014: Five Winners Annouced file Jan 02, 2015 849367
Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file Dec 11, 2014 889195
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 8, 2020 Mar 10, 2021 7861
Render of the Week 'Mole Monster' by Balázs Gräff - the Winner of the Week of December 7, 2020 file Dec 09, 2020 7833
Render of the Week 'Space Trucking' by Davi Goldberg - the Winner of the Week of December 14, 2020 file Dec 16, 2020 7814
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of March 22, 2020 Mar 24, 2021 7777
Render of the Week 'Odin Tree' by Saif Roshdy - the Winner of the Week of November 23, 2020 file Nov 25, 2020 7758
Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of January 18, 2021 Jan 20, 2021 7754
Render of the Week 'Test Run' by Sungyong Park - the Winner of the Week of August 9, 2021 Aug 14, 2021 7753
Render of the Week 'Survivor' by Andrew Sounios - the Winner of the Week of November 29, 2021 Dec 05, 2021 7750
Render of the Week 'Anchiornis Huxleyi' by Joanna Kobierska - the Winner of the Week of April 19, 2021 Apr 22, 2021 7743
Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 19, 2021 Jul 25, 2021 7737
Render of the Week 'Smoking Pirate' by Nikolay Kvartnikov - the Winner of the Week of August 26, 2021 Aug 28, 2021 7734
Render of the Week 'Winter in Japan' by Sonja Christoph - the Winner of the Week of December 20, 2021 Dec 26, 2021 7705
Render of the Week 'Appalachian Path' by Cov Phillips - the Winner of the Week of June 6, 2022 Jan 01, 2023 7705
Render of the Year Render of the Year Awards 2020: Winners Are ... Jan 13, 2021 7673
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 21, 2021 Jun 26, 2021 7660
Blender Retrospectives 2021 Blender Retrospective Jan 07, 2022 7650
Render of the Week 'Castle in the Sky' by Rémi Tou - the Winner of the Week of June 7, 2020 Jun 12, 2021 7650
Render of the Week 'Suzanne’s Backside' by Mark Stoyko - the Winner of the Week of February 1, 2021 Feb 04, 2021 7644
Render of the Week 'Painters' Beach' by Tom Pleysier - the Winner of the Week of September 27, 2021 Oct 02, 2021 7641
Render of the Week 'Ma.K Luna Gans Varient Mecha' by Michael Yoshimura - the Winner of the Week of July 19, 2021 Jul 25, 2021 7628