Articles 948

March 31, 2021 9:00 AM
by Editor in Chief
Some of the successful talented Blender artists working nowadays had already developed a exceptional modeling skills when they just made into adulthood. This week's winner is likely to become one of them. Check out how early he started learning Blender.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of March 29, 2020: Daniel Gryningstjerna.
Title: "Carousel"
Genre: Modeling
Renderer: Cycles
Renders







Making-of:


Artist's Comment
About Me:
My name is Daniel Gryningstjerna. I am a 19 years old freelance artist living in Sweden. I discovered Blender in 2016 and have since been using Blender almost every day for the past few years..
About "Carousel:"
I gave the artwork the name “Carousel” since it is one of the main objects in the scene and was one of the objects that I spent the most time working on.
This was a personal project that I was doing in my free time that took around 5 days to make. It was a fun process to model all the toys and just adding details everywhere
to make the scene feel more believable and interesting to look at. I therefore tried to make as many toys as possible to fill the shelves with.
to make the scene feel more believable and interesting to look at. I therefore tried to make as many toys as possible to fill the shelves with.
I rendered the final renders in Cycles since I wanted it to be as high quality as possible. I also used the Blender compositor to add glare and made some smaller tweaks in Photoshop.
Related LInks:
1. https://blenderartists.org/t/carousel/1285693
2. https://www.artstation.com/artwork/yklY68