July 13, 2017 10:00 PM
by Editor in Chief
Details often define works that set them apart from others. This week's winner probably has made the most detailed documentation for his project. Check out the amazing details in the work of this week's winner.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org, www.artstation.com, or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 10, 2017: Marco Cheng.
Title: "Project - Assemble"
Genre: Environment Art
I'm a Hong Kong based CG artist, currently study at university year 2 for Animation and Visual Effects. Working on film industry as freelancer. I'm a super fan of racing and cars. I want to bring my love of Cars and racing to my work. To see more of my work, you can go to:
About "Project - Assemble:"
Idea of this work
Since I'm a super fan of both racing and building model car kits, i really want to mix the idea of both. To imagine real world race car use of 'model kits' and tools to build their race car, that will be very interesting. This scene like a car workshop, so i give it a name. ASSEMBLE. This project includes both technical approach and artistic approach, by training of technical problem solving and getting good art direction.