June 21, 2019, 5:30 PM
by Editor in Chief
Check out an ingenious way to animate tentacles this week's winner has introduced!
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of June 17, 2019: Alan Owen.
I’m a web interactive coder by trade, but have always wanted to somehow ‘do 3d’. Historically that was impossible because of the cost of industry standard tools, and I chose the wrong educational track to do that in a standard way!
My first use of Blender was back at version 2.2; I used it intermittently over the next decade, but in recent years have been going ‘all in’ to improve my output.
I wanted to work hard to achieve a level on par with the excellent art I see daily in the Blender community. I also wanted to realize an ‘odd’ vision and obscure mood somehow. An octopus hung up like a spider plant in a vase seemed to fit the bill!
There were a few interesting problems too: wrapping rope around a surface, getting glass ‘right’, and a process to arrange the tentacles. This last point took a lot of attempts, but eventually I got a nice workflow established using a simple curve modifier.