Sign In
Sign in
English

    TopBanners19090202.jpg  


September 9, 2019 8:00 AM

by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):


The Pennsylvaniasarus - PRR T1 Steam Locomotive
by Steve Harlow
https://www.artstation.com/stev

Final Renders
PVIB190902.gif PVIB19090201.jpg PVIB19090202.jpg PVIB19090203.jpg PVIB19090204.jpg

Making-of Video

Artist's Comments

About Me:
I'm Steve Harlow, a mechanically inclined hard surface modeler from Vancouver BC. I've always loved cars, machines or any kind of complicated mechanism. I compulsively tinker with 
things well above my head, and the more moving parts the better. I'm primarily interested in the modernist era of design, both in terms of engineering and visual design. Sleek and 
modern streamliners, the flashing rods and fantastic personality of steam locomotives, model A hot rods, bathtub styled Hudsons, Bonus Built Fords and the hilariously inefficient 
burbling of a Flathead, I'm all about it.

About "The Pennsylvaniasarus - PRR T1 Steam Locomotive:"
I did the course at Think Tank training center in North Vancouver, for which the "final" is producing a demo reel. And I knew my reel was going to be was going to be a mechanically
focused hard surface hero asset. My original idea was to remake an old project, a realistic and practical steampunk style monster truck I called "The Brass Beast". However, I was also 
aware of an organization attempting to build a new continuation of a lost class of steam locomotive, readily the most unique, beautiful and mechanically interesting ever built,
the PRR T1. On a whim, I reached out to Brad Noble, founder of the T1 Trust, and offered them a deal. In exchange for access to their library of all the original technical drawings
for the class, I'd provide them with a 1-1 recreation in 3d and renders to use for promotional material. And they agreed.

So I got access to their repository of technical drawings extracted from the Pennsylvania state archives, which numbered in the thousands, from the largest 12 foot long "A" drawings,
to the smallest drawings for the most mundane fastener, and I got to work. It took 8 months of "full time" work to replicate the locomotive, including textures. There's really no fancy workflows or at play here, I simply opened the relevant blueprints for each part and replicated it as accurately as the nature of subdivision allows. Everything's there, and everything works. 
You could take a camera through the boiler, through the drypipe, through the superheater, down the hot steam pipes, past the valves, and up through the blast nozzles in the smokebox. Though there are a few fancy tricks, such as using hair instancing to do the rivets and staybolts on the boiler and streamlining, I took no shortcuts anywhere.

The rig is also fully functional, and animator friendly. It's scripted to translate it's movement along the rail bezier accurately to the wheels, with a basic python script that takes that movement, divides it by the circumference of the appropriate wheel, and converts that to Radian rotation, from which the running gear derives its motion. The locomotive, tender, trucks and
pilot also accurately track the rail, effectively having each distinct rigid wheelbase as a separate entity tracking an IK follower on the track, and function appropriately for their wheelbase. The locomotive and tender also each have center of gravity style controls to easily animate the locomotive, plus individual controls for each axle, with automatic and fully functional
suspension that reacts appropriately to the sprung mass's motion. A brief demonstration of all this can be seen in the reel's breakdown.

Admittedly, the weakest part of the project is the materials. I was used to a real-time style pipeline, and had never done this style of workflow before, and it showed. Texturing isn't really my game already, and instead of making masks for layered, physically accurate high quality and malleable tiling materials, it was textured the old fashioned way, of one "fixed" texture
per UDIM tile, which dragged the materials down even further. But they were at least effective enough to get the job done. If you're in to steam locomotives, art deco/modernist design,
or just cool mechanical stuff in general, I'd highly recommend checking out the T1 trust here
(https://prrt1steamlocomotivetrust.org/). 
They're good people doing good work, and donations allowing, I have absolutely no doubt they can make 5550 happen, despite the monumental nature of that task. I myself have 
moved on to try to get a game company off the ground (https://compucolorpictures.com/), which should be making some public noise within the coming year. And in the meantime, 
you can find me and my absurd projects on my artstation page here (https://www.artstation.com/stev).

Contact:
https://www.artstation.com/stev

Related Links:
2. https://www.artstation.com/stev
List of Articles
No. Subject Author Views Votes Date Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 221590   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 574362   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 437222   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 443817   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 387158   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 357237   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 697833   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 420488   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 356386   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 393125   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 387462   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 981989   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 708653   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 562400   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 777085   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1072497   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 802032   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 773667   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 817181   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 825754   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 865099   Dec 11, 2014 Jan 24, 2015 21:31
808 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 20, 2020 file 11297   Aug 05, 2020 Aug 05, 2020 02:33
 
807 Render of the Week 'LTX' by Nika Zautashvili - the Winner of the Week of July 27, 2020 file 10584   Jul 31, 2020 Jul 31, 2020 03:08
 
806 Render of the Week 'Timewasher' by Adriano D'Elia - the Winner of the Week of July 20, 2020 file 9172   Jul 22, 2020 Jul 22, 2020 02:20
 
805 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of July 20, 2020 file 8971   Jul 22, 2020 Jul 22, 2020 02:01
 
804 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 13, 2020 file 10369   Jul 15, 2020 Jul 15, 2020 02:18
 
803 Render of the Week 'Iceberg' by Damian Moroski - the Winner of the Week of July 13, 2020 file 10069   Jul 15, 2020 Jul 15, 2020 02:11
 
802 Render of the Week 'F1 2000 - Imla GP - Variante Alta - Michael Schumacher' by Maxence Leret d’Aubignyi - the Winner of the Week of July 6, 2020 file 10838   Jul 08, 2020 Jul 08, 2020 00:37
 
801 Render of the Week 'Invictus' by Marco Iacopetti - the Winner of the Week of June 29, 2020 file 9995   Jul 03, 2020 Jul 03, 2020 01:12
 
800 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 29, 2020 file 10126   Jul 03, 2020 Jul 03, 2020 00:59
 
799 Render of the Week 'Cherries' by Ivan Stephan - the Winner of the Week of June 22, 2020 file 10023   Jun 24, 2020 Jun 24, 2020 05:03
 
798 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 22, 2020 file 12812   Jun 24, 2020 Jun 24, 2020 04:53
 
797 Render of the Week 'ACID RAIN' by Carlos Andrés Sosa - the Winner of the Week of June 15, 2020 file 9836   Jun 17, 2020 Jun 17, 2020 03:13
 
796 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of June 15, 2020 file 10196   Jun 17, 2020 Jun 17, 2020 02:59
 
795 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 18, 2020 file 10261   May 20, 2020 Jun 17, 2020 02:54
 
794 Render of the Week 'Hansel and Gretel' by Théo Coeugniet - the Winner of the Week of June 1, 2020 file 10567   Jun 02, 2020 Jun 10, 2020 00:52
 
793 Render of the Week 'Hedgehog' by Anagrama the animation studio - the Winner of the Week of June 8, 2020 file 18690   Jun 10, 2020 Jun 10, 2020 00:47
 
792 Render of the Week 'The Two Towers - Part 2' by Kim Chul Min - the Winner of the Week of May 25, 2020 file 10432   May 27, 2020 May 27, 2020 02:26
 
791 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of May 25, 2020 file 9922   May 27, 2020 May 27, 2020 02:09
 
790 Render of the Week 'Skelfie' by Metin Seven - the Winner of the Week of May 18, 2020 file 10626   May 20, 2020 May 20, 2020 01:10
 
789 Render of the Week 'Farmhouse Kitchen' by Clayton Sjoerdsma - the Winner of the Week of May 11, 2020 file 10839   May 12, 2020 May 12, 2020 19:34