Sign In
Sign in
English

    TopBanners19090202.jpg  


September 9, 2019 8:00 AM

by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):


The Pennsylvaniasarus - PRR T1 Steam Locomotive
by Steve Harlow
https://www.artstation.com/stev

Final Renders
PVIB190902.gif PVIB19090201.jpg PVIB19090202.jpg PVIB19090203.jpg PVIB19090204.jpg

Making-of Video

Artist's Comments

About Me:
I'm Steve Harlow, a mechanically inclined hard surface modeler from Vancouver BC. I've always loved cars, machines or any kind of complicated mechanism. I compulsively tinker with 
things well above my head, and the more moving parts the better. I'm primarily interested in the modernist era of design, both in terms of engineering and visual design. Sleek and 
modern streamliners, the flashing rods and fantastic personality of steam locomotives, model A hot rods, bathtub styled Hudsons, Bonus Built Fords and the hilariously inefficient 
burbling of a Flathead, I'm all about it.

About "The Pennsylvaniasarus - PRR T1 Steam Locomotive:"
I did the course at Think Tank training center in North Vancouver, for which the "final" is producing a demo reel. And I knew my reel was going to be was going to be a mechanically
focused hard surface hero asset. My original idea was to remake an old project, a realistic and practical steampunk style monster truck I called "The Brass Beast". However, I was also 
aware of an organization attempting to build a new continuation of a lost class of steam locomotive, readily the most unique, beautiful and mechanically interesting ever built,
the PRR T1. On a whim, I reached out to Brad Noble, founder of the T1 Trust, and offered them a deal. In exchange for access to their library of all the original technical drawings
for the class, I'd provide them with a 1-1 recreation in 3d and renders to use for promotional material. And they agreed.

So I got access to their repository of technical drawings extracted from the Pennsylvania state archives, which numbered in the thousands, from the largest 12 foot long "A" drawings,
to the smallest drawings for the most mundane fastener, and I got to work. It took 8 months of "full time" work to replicate the locomotive, including textures. There's really no fancy workflows or at play here, I simply opened the relevant blueprints for each part and replicated it as accurately as the nature of subdivision allows. Everything's there, and everything works. 
You could take a camera through the boiler, through the drypipe, through the superheater, down the hot steam pipes, past the valves, and up through the blast nozzles in the smokebox. Though there are a few fancy tricks, such as using hair instancing to do the rivets and staybolts on the boiler and streamlining, I took no shortcuts anywhere.

The rig is also fully functional, and animator friendly. It's scripted to translate it's movement along the rail bezier accurately to the wheels, with a basic python script that takes that movement, divides it by the circumference of the appropriate wheel, and converts that to Radian rotation, from which the running gear derives its motion. The locomotive, tender, trucks and
pilot also accurately track the rail, effectively having each distinct rigid wheelbase as a separate entity tracking an IK follower on the track, and function appropriately for their wheelbase. The locomotive and tender also each have center of gravity style controls to easily animate the locomotive, plus individual controls for each axle, with automatic and fully functional
suspension that reacts appropriately to the sprung mass's motion. A brief demonstration of all this can be seen in the reel's breakdown.

Admittedly, the weakest part of the project is the materials. I was used to a real-time style pipeline, and had never done this style of workflow before, and it showed. Texturing isn't really my game already, and instead of making masks for layered, physically accurate high quality and malleable tiling materials, it was textured the old fashioned way, of one "fixed" texture
per UDIM tile, which dragged the materials down even further. But they were at least effective enough to get the job done. If you're in to steam locomotives, art deco/modernist design,
or just cool mechanical stuff in general, I'd highly recommend checking out the T1 trust here
(https://prrt1steamlocomotivetrust.org/). 
They're good people doing good work, and donations allowing, I have absolutely no doubt they can make 5550 happen, despite the monumental nature of that task. I myself have 
moved on to try to get a game company off the ground (https://compucolorpictures.com/), which should be making some public noise within the coming year. And in the meantime, 
you can find me and my absurd projects on my artstation page here (https://www.artstation.com/stev).

Contact:
https://www.artstation.com/stev

Related Links:
2. https://www.artstation.com/stev
List of Articles
No. Subject Author Viewssort Votes Date Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 225935   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 578382   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 441186   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 447858   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 391202   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 361247   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 701901   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 424378   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 360191   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 396900   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 391360   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 985981   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 712489   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 566220   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 780826   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1076393   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 805906   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 777503   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 821056   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 829694   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 868978   Dec 11, 2014 Jan 24, 2015 21:31
908 Blender Features BI vs. Yafaray vs. Cycles - in Outdoor Arch Viz file 80245   Jul 02, 2012 Jul 23, 2012 12:20
 
907 Blender Whiz The Artist Behind 'Battlecruiser:' Roberto Dailey file 79646   Jul 23, 2013 Jul 23, 2013 02:06
 
906 Render of the Week 'Mephisto Concept Car' by Manuel Peter - the Winner of the Week of June 22, 2015 file 76878   Jun 24, 2015 Jun 24, 2015 03:10
 
905 Render of the Year 2013 Voting Begins for Stage One: Choose 10 Candidates from Famed Render of the Week Winners! file 72192   Dec 11, 2013 Jan 02, 2015 10:02
 
904 Render of the Week 'Crononauta' by Alessandro Chiffi - the Winner of the Week of June 17, 2013 file 70390   Jun 17, 2013 Jun 17, 2013 14:59
 
903 Render of the Week 'SSS Study' by Kent Trammell - the Winner of the Week of April 30, 2012 file 69845   Apr 30, 2012 May 28, 2012 02:02
 
902 Render of the Week 'Loft in Cloister' by Enrico Cerica - the Winner of the Week of April 23, 2012 file 66861   Apr 23, 2012 May 28, 2012 02:00
 
901 Render of the Week 'Sexy Character: Redux' by Joseph Cooke - Winner for the Week of August 20, 2012 file 66446   Aug 21, 2012 Aug 21, 2012 01:16
 
900 Industry News www.BlenderNews.org launched file 65780   Apr 07, 2012 Apr 07, 2012 21:14
 
899 Tutorials 'Subsurface Scattering' in Cycles Revealed file 65276   May 21, 2012 May 31, 2012 03:35
 
898 Render of the Week 'Remote Drone Spider' by Ben Milwood - the Winner of the Week of May 7, 2012 file 64229   May 07, 2012 May 28, 2012 01:56
 
897 Render of the Week 'Crystal Turtle' by Kevin Hays - Winner for the Week of March 9, 2015 file 63768   Mar 10, 2015 Mar 10, 2015 03:46
 
896 Render of the Week 'Simple Interior' by Eduardo Câmara - Winner for the Week of July 30, 2012 63025   Jul 30, 2012 Nov 19, 2012 17:21
 
895 Product Visualization Blender for Furniture Design - Claas Kuhnen file 62845   Apr 29, 2013 Apr 29, 2013 21:56
 
894 Render of the Week 'Minotaurus' by Tamas Torok - the Winner of the Week of May 28, 2002 file 62651   May 28, 2012 May 28, 2012 08:10
 
893 Render of the Week 'Lamborghini Aventador - XS Edition' by Ettienne Vorster - the Winner of the Week of December 3, 2012 file 62151   Dec 03, 2012 Dec 03, 2012 19:45
 
892 Render of the Week 'Mischief in the Subway' by Richard Hoatland - Winner of the Week of July 16, 2012 file 62050   Jul 16, 2012 Jul 16, 2012 17:44
 
891 Render of the Week 'Urban Apartment' by Enrico Cerica - Winner of the Week of June 11, 2012 file 60905   Jun 11, 2012 Jun 11, 2012 19:03
 
890 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of September 3, 2012 file 60725   Sep 03, 2012 Oct 01, 2012 20:30
 
889 Render of the Week 'Pripyat, 1987' by Anuraag - the Winner of the Week of June 4, 2002 file 59583   Jun 04, 2012 Jun 04, 2012 16:39