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June 22, 2017 12:00 AM

by B. N. Reporter

In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality arch vidz realized in Blender,
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality Arch viz 
to 
www.blenderartist.org, artstation.com or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief


How good is Blender as an arch viz tool? Where can you locate competent studio or a freelancer for commission? You might find the answers in the arts and comments made by the following artists, some of the many that are scheduled to be featured in this series.

House in the Woods
by Adam Zorian Radziszewski

Renderer: Corona
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AVIB17061902.jpg

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Artist's Comment
About Me:
I was born in Poland. I graduated Civil engineering at Bialystok Technical University but I've never wanted to be an engineer. 5 years ago I moved to The Netherlands where I started to learn Blender and how to make architectural visualizations. A few months ago I decided to start my own company - AZR Studio, focused on archviz. I'm using Blender to model scenes for Cycles/Corona/Unreal Engine 4.

About "House in the Woods:"
My portfolio is still in progress. Many renders that I have on my website were rendered months ago. The project above was created especially for my portfolio. Also I wanted to check how participle settings work with Corona Standalone. Used textures came from Poliigon.com. I baked dirt on building texture using Cycles. Trees used in the scene came from www.evermotion.com. It was created for Cycles - but if you have textures it is possible to recreate materials into Corona nodes. Grass object is a free 3d model which I found on the Internet. I was focused on designing environment so I didn't have to spend a few days designing the building. Like everyone I found inspiration on the web. (Photos: http://www.tres-studio-blog.com/2013/01/casaestudio-en-formentera-la-casa-que.html.) I'm using Blender modifiers to change geometry a lot - for example ground plane has got displacement modifier with nice looking ground displacement map from Poliigon.com

Related Links:
1. https://blenderartists.org/forum/showthread.php?432947-House-in-the-woods
2. https://www.behance.net/gallery/53977997/House-in-the-woods
3. http://azrstudio.nl/?lang=en

Contact Info.:
http://azrstudio.nl/?lang=en
info@azrstudio.nl
facebook.com/azrstudio


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Render of the Year Render of the Year Awards 2017: Winners Annouced file Dec 26, 2017 621434
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Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file Jan 20, 2016 861045
Blender Retrospectives 2015 Blender Retrospective file Jan 12, 2016 832838
Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file Jun 26, 2015 876418
Render of the Year Render of the Year Awards 2014: Five Winners Annouced file Jan 02, 2015 885087
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Render of the Week 'Desiderio' by Ismael Fuentes - the Winner of the Week of February 20, 2017 file Feb 21, 2017 26931
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Render of the Week 'After the Rain' by Reynante Martinez - the Winner of the Week of March 13, 2017 file Mar 15, 2017 27053
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Render of the Week 'Space Freighter Command Deck' by Daniel Brown - the Winner of the Week of February 27, 2017 file Mar 01, 2017 27090
Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of October 10, 2016 file Oct 11, 2016 27313
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 25, 2016 file Jul 27, 2016 27391
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