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October 7, 2017, 8:30 AM

by B. N. Reporter

In addition to the series "PRODUCT VISUALIZATION IN BLENDER,"
www.BlenderNews.org is featuring another regular series, showcasing quality Arch Viz realized in Blender,
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality Arch Viz 
to 
www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief


Good Arch Viz studios or artists are not common in the market as evident in their published works. Where can you find competent Arch Viz artists? How good is Blender as an arch viz tool? You might find the answers in the arts and comments made by the following artist(s), some of the many that are scheduled to be featured in this series.

Bedroom
by Tomasz Muszyński
Renderer: Unreal Engine 4

Making of
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Renders

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Artist's Comment
About Me:
I started my adventure with 3D graphics in the middle of 90's with 3D Studio (the predecessor of 3D Studio Max and 3ds Max). When I started study of computer science I put 3D graphics aside. I went back to 3D in 2014 when I started to use Blender on the recommendation of my friend Piotr from Maxelus.net who uses Blender for modeling for mobile apps. I needed a fast education for archviz in Blender, so I signed into Architecture Academy created by BlenderGuru where I learned a lot about modeling and Cycles. 

Since Cycles had its own problems with render quality and there was no PBR solution for Cycles at that time, in 2015, I started using Thea Render (with Blender as a modeler). In 2016 I had a short adventure with the Octane Render. When PBR appeared in Cycles, I started to make some trials (the Orange in the Kitchen project). Cycles still needed a huge amount of samples (4k-8k) to give clear renders for interiors so I started to put my interests into Unreal Engine. I bought some Udemy lesson, read many posts on UE4 forum, watched tutorials and started to use UE4.15 in June of 2017 till now.

I still use Cycles for exterior renders and prototypes and use my own made combo archviz material setbox (Archmat) for faster material creation. Blender is my favorite modeling tool that I use incessantly from 2014. I love it and I recommend it to everyone!

About "Bedroom:"
This project had no fancy name since this was just a regular archviz project for one of our clients. Interior was designed by my wife Gosia Muszynska who is an architect. Here I learned how to use Parallax in materials. Now I am creating an advanced and complex UE4 Uber-shader for archviz (ArCoMa) that will help me to make complex UE4 materials much faster and easier.

Related Links:
1. https://www.artstation.com/artwork/GP5AV
2. https://www.artstation.com/tomaszmuszynski

Contact info.:
https://www.artstation.com/tomaszmuszynski

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Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 833015   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 804942   Jan 12, 2016 Feb 20, 2016 22:40
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548 Render of the Week 'Different Sides of Nature' by Martti Kaipiainen - the Winner of the Week of March 28, 2016 file 32935   Mar 30, 2016 Mar 30, 2016 01:42
 
547 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of April 4, 2016 file 31516   Apr 06, 2016 Apr 06, 2016 00:21
 
546 Render of the Week 'Bazaar' by Sergio Raposo Fernández - the Winner of the Week of April 4, 2016 file 34654   Apr 06, 2016 Apr 06, 2016 01:02
 
545 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of April 11, 2016 file 30418   Apr 13, 2016 Apr 13, 2016 01:55
 
544 Render of the Week 'Stormtrooper' by Juho Salila - the Winner of the Week of April 11, 2016 file 34676   Apr 13, 2016 Apr 13, 2016 02:08
 
543 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of April 18, 2016 file 30948   Apr 20, 2016 Apr 20, 2016 01:15
 
542 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of April 25, 2016 file 30977   Apr 26, 2016 Apr 26, 2016 20:21
 
541 Render of the Week 'Briefing Room' by Joshua Cotter - the Winner of the Week of April 25, 2016 file 31760   Apr 26, 2016 Apr 26, 2016 20:42
 
540 Render of the Week 'T-55 Tank' by Piotr Bieryt - the Winner of the Week of May 2, 2016 file 33703   May 03, 2016 May 03, 2016 12:54
 
539 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 2, 2016 file 30945   May 03, 2016 May 03, 2016 12:55
 
538 Render of the Week 'Steampunk Vault Room' by Pascal Deraed - the Winner of the Week of May 9, 2016 file 37089   May 10, 2016 May 10, 2016 20:50
 
537 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of May 9, 2016 file 32075   May 10, 2016 May 10, 2016 20:51
 
536 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 16, 2016 file 29316   May 17, 2016 May 17, 2016 21:25
 
535 Render of the Week 'Aurora Lakes' by Manuel Grad - the Winner of the Week of May 16, 2016 file 30934   May 17, 2016 May 17, 2016 21:41
 
534 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of May 23, 2016 file 28234   May 25, 2016 May 25, 2016 01:30
 
533 Render of the Week 'Adventurers' by Daniel Vesterbæk Jensen - the Winner of the Week of May 23, 2016 file 31510   May 25, 2016 May 25, 2016 02:01
 
532 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of May 30, 2016 file 26199   May 31, 2016 May 31, 2016 20:44
 
531 Render of the Week 'The Hyperreal Shoes' by Gleb Alexandrov - the Winner of the Week of May 30, 2016 file 32364   May 31, 2016 May 31, 2016 20:45
 
530 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of June 6, 2016 file 32823   Jun 08, 2016 Jun 08, 2016 00:44
 
529 Render of the Week 'United Earth Mothership' by George Kim - the Winner of the Week of June 6, 2016 file 32092   Jun 08, 2016 Jun 14, 2016 22:15