August 3, 2016 11:50 AM
by Editor in Chief
"Crossing the uncanny valley" is a good goal for top-notch modeling artists. And many of such artists know how to make the best of their skills while hiding their weak points. They don't bite more than they can chew. As such, check out the work of this week's winner!
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of August 1, 2016: Mattias Lind.
Title: "Christopher Lee"
Geometries & Textures
My name is Mattias Lind, and I'm currently a CG student at Luleå University of Technology in Skellefteå, Sweden.
About "Christopher Lee:"
A portrait of the late Christopher Lee. The purpose of this piece was to push myself to create the most realistic portrait I was capable of. I did the sculpting, modelling, retopology, shading and lighting using Blender. The textures were made using Substance Painter, highest level of sculpt detail with zbrush and final touches made with Photoshop.
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