November 30, 2015 1:00 PM
by Editor in Chief
Blender can be a dream-come-true tool for good concept artists, once they get the mastery of how to use it--even just for modeling, shading, and for simple simulations. And this week's winner seems to be one of them.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the second-time winner of the Render of the Week Award for the week of November 30, 2015: Christoph Becker.
Title: "Epic Pumpkin"
Genre: Concept Art
My name is Christoph Becker, a 35-years-old 3D artist available for work. I've been working with Blender for about 4 years now, but have tried a lot of other software as well.
My imagination is running wild most of the time and Blender gives me the tools for letting that out :) I also like traditional and digital painting. You can see more of my work here: www.council-cryart.deviantart.com.
About "Epic Pumpkin:"
The very minute I saw a Blender-related contest I was inspired by the idea of it ("Epic Pumpkins"). In my head, I saw huge pumpkins stumbling through cities, throwing around cars and destroying buildings. Kinda like the Marshmallow Man in the old Ghostbusters movies. But a forest seemed a lot scarier to me so I went down that road. I always wanted to create something big and scary and I'm quite happy with the result.
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