September 21, 2019 12:30 PM
In addition to the Render of the Week Award,
www.BlenderNews.org is featuring PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender,
selected from published artworks for (a) given week(s). If you would like to have your works featured in this series, please submit your professional-quality product vidz to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet.
- Editor in Chief
Blender. I’m self-taught and constantly learning new. I’ve incorporated 3D in my daily work, so I guess I can call myself semi-professional. The tools I mainly use for 3D include Blender, Modo, Substance Painter/Designer and Marmoset Toolbag. And for my 2D work I obviously use Adobe Illustrator, InDesign and Photoshop. My main interest in 3D is hard surface
modeling and texturing.
Modo for modeling lately, but now that Blender 2.8 was released i wanted to give it a go. Usually i render my images with Cycles or the Modo renderer, but for this image I used iRay.
iRay is great if you don’t need additional lamps or complex lighting, but it’s obviously not as versatile as Cycles. The difficult part modeling this image was to get the proportions just
right. The shape and size of the keys need to be right or they look off. I made all the texts and logos in Illustrator and it took quite a bit of UV-work to get them to the right places.
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