Sign In
Sign in
English

  TopBanners18070901.jpg          
July 16, 2018, 8:10 PM

by Editor in Chief
 
How old do you think is too late for you to "master" Blender? You might think again after reading the comments from this week's winner.

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of July 16, 2018: Joakim Tornhill.

Title: "Swan Lake"
Genre: Environment Design
Renderer: Cycles

Final Render:  ROTWA180716.jpg

Clay Render 
ROTWA180716MO.jpg
  
Artist's Comments
About Me: 
I’m just a person that loves to create stuff on the artistic side. I have written some books (SF), sculpted in clay, created smaller movies for fun, taking photos and drawn a lot in 2D when I was younger. 3D I started with like five years ago in Blender. I did try with 3DS Max several years before that, but failed rather quick back then and put it on the shelf.

It was not that easy to get into Blender and 3D and many times I just put it aside and thought “no more”, but like three years ago a family member started to go to school learning about game design and she then started with 3D as well (Maya). Then I took up Blender for real and worked in parallel and suddenly I had climbed the mountain and knew what I was doing “for real”. From that point, I have used Blender almost daily in my spare time. Still, I am not using it in a work-related matter, except for some Freelancing, (working daily as an IT-consultant instead), even if I’d love to have a main work that was about creating 3D.

For everyone that is asking… it’s never too late to start with learning 3D. I started at the age around 45. Then you can calculate my age I believe smiley.

Right now I’m giving as much help as I can back to the Blender community, where I have specialized in how you create material in Blender cycles. Thus I have the FB group “Blender procedural textures” and also the YouTube channel “Blender Insight”. Besides that I’m trying to answer all questions in this area that pops up on different forums. All this I do because the real strength with Blender is the users, the community and their love to help others.

About "Swan Lake:"
This was an idea I got when just randomly looking through images at Artstation. My eyes fell on a drawing made in grey scale where you could see the morning fog rising from the lake. There was not more than the lake, some trees in the background and this morning fog. However, the image put a feeling inside me that I liked and I was wondering how this could be in color and perhaps with some more elements in. 
I also “needed” a nature scene to try out my newly bought “Graswald” AddOn, so these two thoughts about trying “GrasWald” and do my own version of a foggy lake started to get me going.

The swan in the picture has its own story. I exercise almost daily using a kayak in the city canal that we have. All spring I have been attacked by this really angry swan that claimed that a very large area was its territory when defending the egg nest. However, the swan now has five kids and is very calm again… so this image was more to try to bring forward the beauty in the swan again for me, so I could stop being pissed off at him.

So… a lot of feelings in this image wink.

The piece itself was not that hard to do for me. I just added four planes that should be the shore, the lake, the forest background and the sky, did a configuration of camera settings and basic light (and added an HDRI). I have found that putting the camera correct as soon as possible will ease a lot of stuff later on....especially when doing real measurement work. 
Then I created like five different trees in the Sapling AddOn, made a group for it and weight painted the plane to get a good placement of the tree particles. 
For the fog, I added a big cube that I used volume material on. In short, I separated the Z axis so I could control the height of the fog and made the difference in the fog using Musgrave texture. For the lake to get ripples, I also only played with the material, so no displacement there, just a distorted wave texture together with the principled Shader. 
The swan is two box modeled objects (A curve for the neck/head and a sphere for the body) that I later sculpted the details on. I did a rough separation of material for body, beak, and head using vertex groups. Then I UV unwrapped the swan, baked the textures into a single image and smoothed edges between the different materials in Gimp and also created a rather simple bump map to use on the swan. 
The front of GrasWald grass was mostly to play with the parameters that come with the AddOn product. Did some post settings directly in the particle system, but 90% was done with just a few clicks. 
Finally, I appended, placed and rendered a fly (previous work) in different positions and combined images of fog, flies, and lake+swan+tree in the compositor where I blurred out the flies so it matched the other main image.
Some final color correction and vignette were then done in Gimp as well and then the piece was finished. 
I was thinking about adding feathers on the swan as well using particles, but got into memory issues so I gave up that thought this time.

Related LInks:

1. https://www.artstation.com/artwork/BZ3vm

2. https://www.artstation.com/magicglow

List of Articles
No. Subject Author Viewssort Votes Date Last Update
Notice Blender Retrospectives 2020 Blender Retrospective 298341   Feb 20, 2021 Feb 21, 2021 01:20
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file 650626   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file 513873   Jan 25, 2020 Mar 24, 2020 10:13
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file 520766   Jan 25, 2020 Mar 24, 2020 10:15
Notice Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file 463936   Jan 25, 2020 Mar 24, 2020 10:12
Notice Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file 434920   Jan 23, 2019 Jan 23, 2019 23:35
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file 776537   Jan 23, 2019 Jan 25, 2019 23:34
Notice Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file 497750   Jan 23, 2019 Jan 23, 2019 15:48
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file 432811   Jan 23, 2019 Jan 25, 2019 10:33
Notice Render of the Year Render of the Year Awards 2018: Winners Annouced file 469634   Jan 02, 2019 Jan 02, 2019 13:20
Notice Blender Retrospectives 2018 Blender Retrospective file 463568   Jan 02, 2019 Jan 02, 2019 13:42
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file 1060115   Jan 09, 2018 Jan 25, 2019 23:35
Notice Blender Retrospectives 2017 Blender Retrospective file 785593   Jan 01, 2018 Jan 09, 2018 04:55
Notice Render of the Year Render of the Year Awards 2017: Winners Annouced file 639053   Dec 26, 2017 Jan 09, 2018 04:55
Notice Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file 853734   Jan 16, 2017 Jan 16, 2017 05:18
Notice Blender Retrospectives 2016 Blender Retrospective file 1149838   Dec 29, 2016 Feb 01, 2017 10:28
Notice Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file 878724   Jan 20, 2016 Feb 02, 2016 03:35
Notice Blender Retrospectives 2015 Blender Retrospective file 850493   Jan 12, 2016 Feb 20, 2016 22:40
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file 894093   Jun 26, 2015 Jan 01, 2016 05:33
Notice Render of the Year Render of the Year Awards 2014: Five Winners Annouced file 902774   Jan 02, 2015 Jan 02, 2015 16:04
Notice Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file 942573   Dec 11, 2014 Jan 24, 2015 21:31
628 Suzanne Awards 2018 Suzanne Awards: The Winners and Nominees Are ... file 16606   Nov 21, 2018 Nov 21, 2018 14:40
 
627 Render of the Week 'Sandwich Demon' by Ian Hubert - the Winner of the Week of December 23, 2019 file 16688   Dec 23, 2019 Dec 26, 2019 18:08
 
626 Suzanne Awards 2017 Suzanne Awards: The Winners and Nominees Are ... file 16695   Nov 18, 2017 Nov 25, 2017 02:05
 
625 Render of the Week 'Angelababy' by Guang Liang Chen - the Winner of the Week of August 19, 2019 file 16797   Aug 24, 2019 Aug 24, 2019 03:50
 
624 Render of the Week 'Birch Forest' by Aron Springer - the Winner of the Week of May 21, 2018 file 16899   May 22, 2018 May 22, 2018 16:28
 
623 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of January 28, 2019 file 17125   Jan 29, 2019 Jan 29, 2019 02:35
 
622 Render of the Week '3D Castle Set Extension' by Jasper Schubert - the Winner of the Week of October 28, 2019 file 17155   Nov 03, 2019 Nov 03, 2019 04:34
 
621 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of January 22, 2018 file 17374   Jan 23, 2018 Jan 23, 2018 02:02
 
620 Render of the Week 'Pennywise Lives' by Timofei Shcheglov - the Winner of the Week of January 29, 2018 file 17678   Jan 30, 2018 Jan 30, 2018 02:38
 
619 Render of the Week 'Fire-Coughing Mechanical Graboid Ass Blaster' by Bohdan Lvov - the Winner of the Week of November 5, 2018 file 17777   Nov 06, 2018 Nov 06, 2018 02:16
 
618 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of November 27, 2017 file 18002   Dec 02, 2017 Dec 02, 2017 22:21
 
617 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of December 10, 2017 file 18063   Dec 11, 2017 Dec 11, 2017 02:08
 
616 Render of the Week PRODUCT VISUALIZATION IN BLENDER for the week of January 15, 2018 file 18069   Jan 16, 2018 Jan 16, 2018 23:44
 
615 Render of the Week 'Creature Animation Test' by Saul Barreto - the Winner of the Week of January 22, 2018 file 18143   Jan 23, 2018 Jan 23, 2018 02:30
 
614 Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of November 20, 2017 file 18713   Nov 25, 2017 Nov 25, 2017 01:20
 
613 Render of the Week 'Tribute to 1995 Ghost in the Shell' by Pascal Deraed - the Winner of the Week of January 15, 2018 file 18905   Jan 17, 2018 Jan 17, 2018 00:28
 
612 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of August 21, 2017 file 18957   Aug 25, 2017 Aug 25, 2017 00:07
 
611 Render of the Week 'The Interior of the Soviet Electric Locomotive VL10' by Ilya Osin - the Winner of the Week of March 16, 2020 file 19093   Mar 18, 2020 Mar 18, 2020 02:07
 
610 Render of the Year Render of the Year Awards 2020: Vote for Your Choice file 19093   Dec 25, 2020 Dec 29, 2020 13:38
 
609 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of November 13, 2017 file 19219   Nov 17, 2017 Nov 17, 2017 21:33