Sign In
Sign in
English

TopBanners12070903.jpg

July 9, 2012 12:00 AM

How good can Blender be for photorealistic food visualizaiton?
What's the advantage of using 3D renders for food advertisement? Does it worth it effort?
Here's an interesting observation made by Tommy Helgevold.
Tommy is an 18-year-long veteran in the CG industry
and is the creator of the 3D hot dog featured on the article
Blender & Food - the Possibility published last week here on www.BlenderNews.org.-Editor in Chief.

by Tommy Helgevold 

The company I work for (crbyra.se) is a small ad agency. We do everything from catalogs, local magazines to film and 3D product visualizations. 

Even though we have a full 3D studio Max 2013 suite with Mental Ray and Vray Advanced, we feel that Blender is an important part of the diversity of possibilities. Personally I've been using (and compiling the latest breed of Blender software) for years, all the way since NaN and where Blender had to be bought to unlock it for web publishing work, and was bought free later on to become the awesome alternative to the expensive commercial packages it is now.

Open source is important because it pushes the limits of what can be done, rather than producing something meant for sale only. It makes it possible for many people to participate and innovate without corporate boundaries and limitations, this of course means that there may not be much money to be made to start with, but the experience and speed of development is unheard of, and very often lead to real work as there are many talents working with and for the development of Blender.

At home, Blender is my personal choice, I don't even bring the cumbersome 3D studio max license transfer with me home, as I'd need the Vray license dongle and transfer the license for 3D studio max all the time, that is just bothersome and restricting, with Blender I can work anywhere under any OS. At work we have mostly MACs but I work on a fairly powerful PC with 2 large touch screens. I feel that the "hands-on" approach for sculpting and painting is the way of the future even if I am one of those veterans that origins from the good old DOS days (or in my case - Commodore 64 / Amiga days). 

At work we use Blender when it's important to get a fairly good result really fast. I know of NO software on this planet that can be used to get a finished result as fast as Blender. I've been using 3D studio max for MANY years, all the way since v1.2 to 2013, but NOTHING beats the workflow of the Blender interface and system, it's modelling tools are just that much more practical and well though out. I've won quite a bit of speed-modelling contests because of this little (still unknown fact, to most professionals). Most professionals just want to get the job done, but a lot of them doesn't really believe in free (open source) software alternatives, maybe that will change one day, but until then - we at the company really enjoy this little "secret." 

Tommy-Helgevold.jpg

A Little About the Story Behind the Hot Dog

We had this client that came to our office one day, and I overheard one of my colleagues having a discussion with him about the photographed hot dog that came from one of our professional photographers, something about the hot dog looking too sloppy ... too ... dry ... too old, and the ketchup just didn't come out right, and it wasn't even delicious looking as it didn't have any grill marks, etc ... .

...Then I suggested that we could to it in 3D, the client rolled his eyes and shook his head at this, 3D food? Yeah right. And he's right of course, it's VERY difficult to make convincing food in 3D, just do a search on google on 3D hot dog and see how many realistic 3D images of hot dogs you can find, I bet this will change since some of us made the first step but for now, you can see for yourself. 

So I decided to take up the challenge, and 7 hours later I came up with the above result. I could go further and improve it of course, but time is a luxury, and we feel it was okay for 7 hours of work, after all - this "photo" could be taken from any angle and no re-shoot, or photo setup would be needed, the hot dog would always remain fresh and "edible" looking, this is one of the major advantages with 3D ..., if you do it right.

competencereklam.jpg

Don't kid yourself though, I've got 18 years experience in the 3D industry, it takes practice, and there is an old saying that still goes - everything can be improved, I'm nowhere NEAR as skilled as many of the artists you'll eg. find on Cgtalk.com (just take a look at their 3D choice gallery, and you'll get the picture). But it goes to show that there is a niche for everyone out there. Just because you're not the hottest thing in 3D pixar style, doesn't mean you can't make a living out of it, I've done that for years, and I'm still not "pixar material," but I am a professional, I make a living of what I do, and so are many of you out there.

So many things can be done with 3D, and Ad agencies all around the world are just barely beginning to get the point, they STILL work the old fashion way with photography and photoshopping, this is changing now, but it's hard work. My boss works really hard to get the clients, and the clients doesn't always see the possibilities the way we see them. In fact, it's not unusual for us to have to provide some example work for our new potential clients--featuring THEIR stuff--just because without 3D modelling experience, the clients are unable to understand that modelling is just modelling no matter what you're making. If you can model a human, I can pretty much promise you that you'll be capable of modelling a camera. The other way around, however, is not so easy.

But it's coming, people are becoming more and more aware of this, and we're getting more and more customers, we even made an entire smoke house (for smoking sausages!) with the entire factory process animated just to help a client of ours, tell HIS customers how this infernal super machine (the size of a small house) actually works, and he sold more machines that he expected on this. This is how VALUABLE 3D illustrations are!

Related links:
1. http://www.competencereklam.se
2. http://blendernews.org/xe/index.php?mid=Feature_Articles&page=1&document_srl=1561
3. http://blenderartists.org/forum/showthread.php?247686-Hot-Dog-(food-in-3D)&highlight=food

List of Articles
Subject Date Viewssort
Blender Retrospectives 2020 Blender Retrospective Feb 20, 2021 252869
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for Animation & VFX file Jan 25, 2020 605421
Tutorials Free Online Blender Tutorials Released in 2019 Worthy of Your Note - for CG, Games & Viz file Jan 25, 2020 468434
Tutorials Top 12 Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 475114
Tutorials Top 15 Highest-Rated Free Online Blender Tutorials Released in 2019 file Jan 25, 2020 418441
Tutorials Free Online Blender Tutorials Released in 2018 for Blender 2.8 file Jan 23, 2019 389099
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for CG, Games & Viz file Jan 23, 2019 730184
Tutorials Free Online Blender Tutorials Released in 2018 Worthy of Your Note - for Animation & VFX file Jan 23, 2019 451894
Tutorials Top 12 Free Online Blender Tutorials Released in 2018 file Jan 23, 2019 387236
Render of the Year Render of the Year Awards 2018: Winners Annouced file Jan 02, 2019 424238
Blender Retrospectives 2018 Blender Retrospective file Jan 02, 2019 418020
Tutorials Top 12 Free Online Blender Tutorials Released in 2017 file Jan 09, 2018 1013907
Blender Retrospectives 2017 Blender Retrospective file Jan 01, 2018 739933
Render of the Year Render of the Year Awards 2017: Winners Annouced file Dec 26, 2017 593662
Tutorials Top 12 Free Online Blender Tutorials (Videos) Released in 2016 file Jan 16, 2017 808351
Blender Retrospectives 2016 Blender Retrospective file Dec 29, 2016 1104014
Render of the Year Render of the Year Awards 2015: Seven Winners Annouced file Jan 20, 2016 833124
Blender Retrospectives 2015 Blender Retrospective file Jan 12, 2016 805062
Tutorials Top 12 Free Online Blender Tutorials Released in 2015 file Jun 26, 2015 848572
Render of the Year Render of the Year Awards 2014: Five Winners Annouced file Jan 02, 2015 857044
Tutorials Top 12 Free Online Blender Tutorials Released in 2014 file Dec 11, 2014 896621
Render of the Week 'Galata Tower' by Emir Sinan Gürlek & Burak Gök - the Winner of the Week of August 5, 2019 file Aug 10, 2019 11583
Render of the Week 'Rami Malek Likeness Sculpt' by Alexander Wilding - the Winner of the Week of September 10, 2018 file Sep 11, 2018 11580
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of October 28, 2019 file Nov 03, 2019 11573
Render of the Week 'Fire Keeper Ishtolia' by Mania Carta - the Winner of the Week of May 2, 2022 May 08, 2022 11548
Render of the Week 'British Sailing Ship' by Juan Pablo Fuentes - the Winner of the Week of May 4th, 2020 file May 05, 2020 11547
Render of the Week 'Self Portrait' by Alexander Wilding - the Winner of the Week of October 15, 2018 file Oct 16, 2018 11545
Render of the Week 'The Roborimp Explorations' by Leonardo Braz - the Winner of the Week of August 6, 2018 file Aug 07, 2018 11544
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of August 19, 2019 file Aug 24, 2019 11518
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of October 7, 2019 file Oct 12, 2019 11508
Render of the Week 'Skelfie' by Metin Seven - the Winner of the Week of May 18, 2020 file May 20, 2020 11506
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of November 18, 2019 file Nov 24, 2019 11493
Render of the Week 'Hansel and Gretel' by Théo Coeugniet - the Winner of the Week of June 1, 2020 file Jun 02, 2020 11491
Render of the Week 'Mars RXVER' by Aleksandr Kilimnik - the Winner of the Week of August 12, 2019 file Aug 16, 2019 11473
Render of the Week 'LTX' by Nika Zautashvili - the Winner of the Week of July 27, 2020 file Jul 31, 2020 11472
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of July 22, 2019 file Jul 27, 2019 11463
Product Visualization PRODUCT VISUALIZATION IN BLENDER for the week of September 3, 2018 file Sep 04, 2018 11446
Render of the Week 'Fallen' by Daniel Aubert - the Winner of the Week of May 27, 2019 file May 30, 2019 11445
Render of the Week 'Strogg' by Tomasz Zarucki - the Winner of the Week of January 24, 2022 Jan 29, 2022 11441
Render of the Week 'Retired Unit' by Carlos Andrés Sosa - the Winner of the Week of December 17, 2018 file Dec 19, 2018 11431
Blender Whiz The Artist Behind 'Ferrari F12 Berlinetta:' Saksham Kumar (June 17, 2019) file Jun 22, 2019 11428