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January 12, 2021 4:30 PM

by B. N. Reporter

In addition to the Render of the Week Award, 
www.BlenderNews.org is featuring 
PRODUCT VISUALIZATION IN BLENDER a regular series, showcasing quality product viz realized in Blender, 
selected from published artworks for (a) given week(s).  If you would like to have your works featured in this series, please submit your professional-quality product vidz to  www.blenderartist.org  or to the  Member's Gallery  of this site, or Contact Us  to show where your work is available on the internet.

- Editor in Chief 


How good Blender can be for your product design & visualization needs? You might find the answers in the arts and comments made by the following artist(s):

Adidas High Top Boost Sneaker
by Francisco Planelles
planellesdesign@gmail.com

Final Renders
PVIB202101110	1	.jpg
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PVIB202101110	4	.jpg
PVIB202101110	5	.jpg
PVIB202101110	6	.jpg
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PVIB202101110	8	.jpg
PVIB202101110	9	.jpg






Making-of

PVIB20210111	MO	.jpg

Artist's Comments

About Me:

About "Adidas High Top Boost Sneaker:"
For this personal project I was trying to imagine a product that could fit perfectly on an existing brand. To do that, I analyze what is done by the brand and try to add a new product that may be missing.
ONrunning is one of the most interesting brands in the market, I love what they do. They invest a lot in their technology and they make amazing running products.
But what about Tennis shoes? Since Roger Federer invested in the brand and joined the team also as a designer that gave me the idea to think about a shoe for them. They launched The Roger Center Court shoe, which is a very classic shoe with their technology hidden in the bottom of the shoe. I loved that proposal but my shoe would be more like a Pro shoe, showing off their Cloud Technology out of the shoe.
So I was playing around with the whole idea 4 months. One thing is model something for somebody with a blocked 2D design and other thing is try to do all the process on your own, designing, redesigning 2D’s and 3D’s and in my spare time dedicating just a couple of hours per week. 
The outsole was a completely headache, always trying to keep their invention in my mind and adding a personal idea for extra cushioning. 
For the upper I have done a lot of research trying to keep their design language used on running shoes but without their look. I mean, they use very sharp lines with lots of contrast, tension, small radius connecting lines, etc... This kind of design language may work on their running collection but I wasn’t sure for a tennis product. So I added a personal one.
For modeling I used Blender 2.91. I have started sculpting the outsole. (see picture) Then also sculpted the top of the whole shoe and then re-topologized. Textured in Substance Painter. Rendered in Blender Cycles. I would just like to mention that this project wasn’t done with commercial proposes. Just for fun and toenhance my skills and why not hearing job offers as a footwear designer or 3D shoe designer.

Contact:
planellesdesign@gmail.com

Related Links:
Views :
45591
Registered Date :
2021.01.13
06:39:49 (*.143.146.103)
Trackback :
http://blendernews.org/xe/20701/e08/trackback
Article URL :
http://blendernews.org/xe/20701
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