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October 15, 2012 8:00 AM
 
by Editor in Chief
 
It's been an amazing week for Blender users to see the release of Blender 2.64 with exciting new features. It's only a matter of time until we see more amazing works accomplished by VFX professionals using Blender. For the time being, the most notable achievements by professionals using Blender so far seems to have been coming from the architetural visualization artists. Among them is the winner of this week's winner. He is also the first winner of this award on record. (http://blendernews.org/xe/index.php?mid=Feature_Articles&page=3&document_srl=721) 

How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best  work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. A Vray render or any other render is fine as long as Blender was used as a part of your workflow.

So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of October 15, 2012: Enrico Cerica.
 
Title: "Alpha Rest Room"
Genre: Architectural Visualization
Renderer: Octane 301
  
Final Images: 
 ROTWA121015.jpg
 
Clay Renders & Scene Setup: 
ROTWAMO121015.jpg

Artist's Comments
About Me:
http://blendernews.org/xe/index.php?mid=Feature_Articles&page=3&document_srl=721

About "Alpha Rest Room:"
Just had some fun creating a decorative environment based on numbers and letters. It was modeled in Blender 2.63, rendered with Octane 301. The hardware used for rendering are two GTX580 3GB. As for the render time, as always, it depends from one image to another but it may varies from 2 hrs. to about 3 hrs. 
All the renderings have been made using the Direct Lighting mode 4 kernel (like brute force in other render engines). I used an HDR map to illuminate the scene but as it wasn't very efficient, I also used some mesh lights behind the windows to increase the entering light.
Some postprocessing was done to remove residual noise and to fix some lighting and contrast and to improve light entering from windows.

Related LInks:
1. http://blenderartists.org/forum/showthread.php?267908-Alpha-Rest-Room
2. http://www.myline.be

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68 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of November 26, 2012 file 52581   Nov 27, 2012 Nov 27, 2012 00:37
 
67 Render of the Week 'Tsunami' by Alexandre Faiad - the Winner of the Week of November 26, 2012 file 50831   Nov 26, 2012 Nov 26, 2012 23:17
 
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63 Render of the Week 'Simple Interior' by Eduardo Câmara - Winner for the Week of July 30, 2012 64273   Jul 30, 2012 Nov 19, 2012 17:21
 
62 Architectural Visualization ARCHITECTURAL VISUALIZATION IN BLENDER for the week of November 12, 2012 file 48977   Nov 13, 2012 Nov 15, 2012 15:02
 
61 Render of the Week 'The Most Beautiful Beach' by Matej Hudak - the Winner of the Week of November 5, 2012 file 45764   Nov 05, 2012 Nov 05, 2012 17:20
 
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58 Render of the Week 'Alien - Battle' by Alessandro Chiffi - the Winner of the Week of October 22, 2012 file 57032   Oct 22, 2012 Oct 22, 2012 19:48
 
» Render of the Week 'Alpha Rest Room' by Enrico Cerica - the Winner of the Week of October 15, 2012 file Admin 91750   Oct 15, 2012 Oct 15, 2012 22:02
October 15, 2012 8:00 AM by Editor in Chief It's been an amazing week for Blender users to see the release of Blender 2.64 with exciting new features. It's only a matter of time until we see more amazing works accomplished by VFX professio...  
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51 Production Focus TEARS OF STEEL: Online Release & Production Files file 42866   Sep 27, 2012 Sep 27, 2012 14:52
 
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