Articles 948
![TopBanners18042301.jpg](http://blendernews.org/xe/files/attach/images/112/262/015/beb5014b4a71ae81efa89b6b5b671e77.jpg)
April 23, 2018 2:30 PM
by Editor in Chief
A former architect and a three-time winner of the Render of the Week Award is back with another stunning project.
How, then, can you too qualify for this award? Please have in mind that this award is reserved for those that are on par with or that excel top-notch works published by artists and studios. If such work does not appear during a given week, this award is not being given to anyone. So please submit your best work to www.blenderartist.org or to the Member's Gallery of this site, or Contact Us to show where your work is available on the internet. It doesn't have to be a Blender render, internal or Cycles. Any other render engine is fine as long as Blender was used as a part of your workflow.
So, it is with great pleasure that www.BlenderNews.org introduces to you the winner of the Render of the Week Award for the week of April 23, 2018: Mateusz Wielgus.
Title: "Hydrophonics Module"
Genre: Environment Design
Renderer: Cycles
Final Renders:
![ROTWA18042301.jpg](http://blendernews.org/xe/files/attach/images/112/262/015/1a00563afa93bd13dba7893e3d79e056.jpg)
![ROTWA18042302.jpg](http://blendernews.org/xe/files/attach/images/112/262/015/b7831d9e8b5770187b839ceeeb700129.jpg)
![ROTWA18042303.jpg](http://blendernews.org/xe/files/attach/images/112/262/015/efb56711e797596cd1df9fc07fb38722.jpg)
Modules Created
![ROTWA180423MO1.jpg](http://blendernews.org/xe/files/attach/images/112/262/015/25231e9023e05ff400be87b55638745f.jpg)
Artist's Comments
About Me:
My name is Mateusz Wielgus I used to be an Architect from Poland but, now I’m working as CG Artist. At this point, I run my own company called Black Chilla Design Studio and besides that, I work for others as a freelancer. I've started using Blender and learning CG around September 2014.
About "Hydrophonics Module:"
Base idea behind this was to improve my workflow (high poly modeling to low poly while baking and painting textures in Substance Painter) I've done a simple spaceship module - hydroponics lab. Thanks to Julius Harling ( https://www.artstation.com/julius_harling ) and his awesome plugin Graswald for Blender I was able to easily populate it with some great and detailed plants. All modeled in Blender and rendered In Cycles. Normals baked in Substance Painter from high poly models. Textured also in Substance Painter/Designer. Color correction in Photoshop. Creation time? - No idea ..., I did this in free time over two weeks.
Related LInks:
1. https://www.artstation.com/artwork/RxWgW